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Steam News25 July 20196y ago

The Backrooms Game 1.02.000 Release On Steam!

Here are the changes since the previous version back on itch.io! 😊 Happy noclipping, David III Founder/CEO/Lead Developer Pie On A Plate Productions The Backrooms Game 1.02.

Full notes

Full The Backrooms Game FREE Edition update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition2 changes0 removals
  • UI and audio
  • Performance
addedNew Additions (11):Added new ceiling tile -Added new special ceiling tile 😏 -Added new way for madness to increase -Added new madness effects (3) -Added more quality settings to options menu -Added “Fastest Time” to possible highscores -Added hints on death screen -Updated settings menu UI to look a bit nicer -Updated calm/exit game UI
changedChanges (11):Changed watch prompt text to make it more obvious that player’s must press “E” when it appears -Walls are slightly thinner -Slightly lowered ceilings -Slightly changed color of carpet -Exits now begin to appear much further away from the start -Area above vents are now much darker -Adjusted controls text on settings menu -Decreased the amount of madness gained on exit game failure -Improved watch texture -Lightened vent color -Improved anti-aliasing
fixedBug Fixes (5):Fixed issue where small white lines would sometimes appear where two walls intersected -Fixed issue where “CANNOT EXIT THROUGH ENTRANCE” text would not disappear after death -Fixed issue where player would do a very small jump if space was pressed in some instances -Fixed issue where player would still gain madness when not looking at the Being but was still within direct eyesight of it -Fixed issue where some popped lights would continue to flicker
changedOptimizations (2):Optimized materials in order to make use of more dynamic batching -Optimized ceiling decals to be excluded from dynamic realtime global illumination

The Backrooms Game FREE Edition changes

addedAdded new ceiling tile -Added new special ceiling tile 😏 -Added new way for madness to increase -Added new madness effects (3) -Added more quality settings to options menu -Added “Fastest Time” to possible highscores -Added hints on death screen -Updated settings menu UI to look a bit nicer -Updated calm/exit game UI
changedChanged watch prompt text to make it more obvious that player’s must press “E” when it appears -Walls are slightly thinner -Slightly lowered ceilings -Slightly changed color of carpet -Exits now begin to appear much further away from the start -Area above vents are now much darker -Adjusted controls text on settings menu -Decreased the amount of madness gained on exit game failure -Improved watch texture -Lightened vent color -Improved anti-aliasing
fixedFixed issue where small white lines would sometimes appear where two walls intersected -Fixed issue where “CANNOT EXIT THROUGH ENTRANCE” text would not disappear after death -Fixed issue where player would do a very small jump if space was pressed in some instances -Fixed issue where player would still gain madness when not looking at the Being but was still within direct eyesight of it -Fixed issue where some popped lights would continue to flicker
changedOptimized materials in order to make use of more dynamic batching -Optimized ceiling decals to be excluded from dynamic realtime global illumination

Here are the changes since the previous version back on itch.io! 😊 Happy noclipping, David III Founder/CEO/Lead Developer Pie On A Plate Productions

The Backrooms Game 1.02.000 Update Log - 7/25/19

New Additions (11):

-Added new ceiling tile -Added new special ceiling tile 😏 -Added new way for madness to increase -Added new madness effects (3) -Added more quality settings to options menu -Added “Fastest Time” to possible highscores -Added hints on death screen -Updated settings menu UI to look a bit nicer -Updated calm/exit game UI

Changes (11):

-Changed watch prompt text to make it more obvious that player’s must press “E” when it appears -Walls are slightly thinner -Slightly lowered ceilings -Slightly changed color of carpet -Exits now begin to appear much further away from the start -Area above vents are now much darker -Adjusted controls text on settings menu -Decreased the amount of madness gained on exit game failure -Improved watch texture -Lightened vent color -Improved anti-aliasing

Bug Fixes (5):

-Fixed issue where small white lines would sometimes appear where two walls intersected -Fixed issue where “CANNOT EXIT THROUGH ENTRANCE” text would not disappear after death -Fixed issue where player would do a very small jump if space was pressed in some instances -Fixed issue where player would still gain madness when not looking at the Being but was still within direct eyesight of it -Fixed issue where some popped lights would continue to flicker

Optimizations (2):

-Optimized materials in order to make use of more dynamic batching -Optimized ceiling decals to be excluded from dynamic realtime global illumination

Source

Steam News / 25 July 2019

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