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Steam News2 August 20196y ago

1.02.002 - Being More Common, Exits More Rare, Bug Fixes and More! 😎

Hey there all! The Being is a bit more common in this update, and will behave much more as intended (not spawning right in front of you anymore, less distorted at further distances etc.).

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Full The Backrooms Game FREE Edition update

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Repeated intro

Hey there all! The Being is a bit more common in this update, and will behave much more as intended (not spawning right in front of you anymore, less distorted at further distances etc.). Exits are now a bit more rare, and will likely appear further from the start than in the previous version! More updates and details regarding The Backrooms Game FULL Edition coming soon! 😎👉👉 Happy noclipping, David III

What changed

1 fix0 additions2 changes0 removals
  • Gameplay
  • UI and audio
changedHey there all! The Being is a bit more common in this update, and will behave much more as intended (not spawning right in front of you anymore, less distorted at further distances etc.). Exits are now a bit more rare, and will likely appear further from the start than in the previous version! More updates and details regarding The Backrooms Game FULL Edition coming soon! 😎👉👉 Happy noclipping, David III
changedChanges (14):Being now spawns in more predictable radius around player -Easter egg now spawns in more predictable radius around player -Being initial spawn chance increased slightly -Player will now need to be further from Being for It to disappear -Increased volume of light pops -Increased the minimum range for lights to pop overhead -Room shake madness effect minimum duration extended -Changed sound of room shake madness effect -Increased fisheye madness effect initial value -Increased fisheye madness effect gain value -Decreased distortion shader of the Being -Decreased the max spawn distance for the Being -Decreased spawn rate of Exits -Exits now appear even further from the start
fixedBug Fixes (3):Being no longer spawns on top of player or directly next to/in front of player (Being will still spawn in front of player, just not at such a drastically close distance) -Fixed issue where outlets would often pop into existence when a player is near them -Fixed issue where screen would continue to shake after death during the room shake madness effect

The Backrooms Game 1.02.002 Update Log - 8/2/19

Changes (14):

-Being now spawns in more predictable radius around player -Easter egg now spawns in more predictable radius around player -Being initial spawn chance increased slightly -Player will now need to be further from Being for It to disappear -Increased volume of light pops -Increased the minimum range for lights to pop overhead -Room shake madness effect minimum duration extended -Changed sound of room shake madness effect -Increased fisheye madness effect initial value -Increased fisheye madness effect gain value -Decreased distortion shader of the Being -Decreased the max spawn distance for the Being -Decreased spawn rate of Exits -Exits now appear even further from the start

Bug Fixes (3):

-Being no longer spawns on top of player or directly next to/in front of player (Being will still spawn in front of player, just not at such a drastically close distance) -Fixed issue where outlets would often pop into existence when a player is near them -Fixed issue where screen would continue to shake after death during the room shake madness effect

Source

Steam News / 2 August 2019

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