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Steam News28 March 20179y ago

Patch 1.1 is here!

Items in a Deathmatch lobby that haven't been picked up in the last 20 seconds now despawn to stop bloat Moved all buy menus forward by ~20cm, to make them easier to reach Host status is now transfered automatically to

Full notes

Full The Art of Fight | 4vs4 Fast-Paced FPS update

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What changed

0 fixes2 additions3 changes0 removals
  • Gameplay
changedMoved all buy menus forward by ~20cm, to make them easier to reach
changedReworked Sands collisions
addedAdded a roof to the Church
changedOculus users will now rotate around their head instead of around some point 20cm behind them
addedBots can now access the breaches in District

The Art of Fight | 4vs4 Fast-Paced FPS changes

  • Deathmatchmode
changedMoved all buy menus forward by ~20cm, to make them easier to reach
changedReworked Sands collisions
addedAdded a roof to the Church
changedOculus users will now rotate around their head instead of around some point 20cm behind them
addedBots can now access the breaches in District
  • Items in a Deathmatch lobby that haven't been picked up in the last 20 seconds now despawn to stop bloat

  • Moved all buy menus forward by ~20cm, to make them easier to reach

  • Host status is now transfered automatically to another player when current host is not responding (e.g. in SteamVR menu)

  • Reworked Sands collisions

  • Added a roof to the Church

  • Velcro'd the kill info messages to your head

  • Wristwatch now shows single digit seconds with a leading zero

  • Aligned UMP sights

  • M4 now needs to be cocked

  • Virus suppression/activation message is now shy: if you stare at it, it fades out

  • Oculus users will now rotate around their head instead of around some point 20cm behind them

  • All player names are visible in lobby, no matter their or your team

  • Host/master player is indicated by a green name

  • Blue bots now pick up the dropped virus

  • Bots can now access the breaches in District

Source

Steam News / 28 March 2017

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