What changed
0 fixes1 addition0 changes0 removals
addedWe're happy to announce we're finished with the update. This update comes with a sale starting as of August 13th!!!! We have tried to incorporate as many feedback as possible. However, some things proved to be too time consuming, some things couldn't be reproduced to solve or we simply couldn't find a solution on short notice. This update contains the following: *Spelling and grammar check (as good as it gets) (thanks Point 'n Clickster, Faudraline, CrazyPyro and Lilly) *Added 13 achievements (thanks Lilly) *Better short key mapping and additional short keys *Additional subtle hints here and there *Improved set up for a specific puzzle. People who have played the game know what we're talking about... (thanks Alexander Mirdzveli) *Save games can't be empty strings anymore (thanks Lilly) *Some objects could be picked up while invisible, which is solved now (thanks CrazyPyro) *Song kept playing after rooms was left *Added a text file in the game folder with the controls of the game This will be the last update for The Antidote, because we're working on a new game. Since we're just two guys with regular day jobs (not being game dev related at all) and families who like to spend time with their dads too, we don't have that much time to maintain/update this game and also start working on a next game. We hope for your understanding. Currently, we're working hard on a small trailer, which will be reviewed by some people. In case you're interested to be part of the process, please do drop us a line. Thanks for taking an interest in our game and we hope this update will improve your game experience. Cheers, Innovative Underdogs
The Antidote changes
addedWe're happy to announce we're finished with the update. This update comes with a sale starting as of August 13th!!!! We have tried to incorporate as many feedback as possible. However, some things proved to be too time consuming, some things couldn't be reproduced to solve or we simply couldn't find a solution on short notice. This update contains the following: *Spelling and grammar check (as good as it gets) (thanks Point 'n Clickster, Faudraline, CrazyPyro and Lilly) *Added 13 achievements (thanks Lilly) *Better short key mapping and additional short keys *Additional subtle hints here and there *Improved set up for a specific puzzle. People who have played the game know what we're talking about... (thanks Alexander Mirdzveli) *Save games can't be empty strings anymore (thanks Lilly) *Some objects could be picked up while invisible, which is solved now (thanks CrazyPyro) *Song kept playing after rooms was left *Added a text file in the game folder with the controls of the game This will be the last update for The Antidote, because we're working on a new game. Since we're just two guys with regular day jobs (not being game dev related at all) and families who like to spend time with their dads too, we don't have that much time to maintain/update this game and also start working on a next game. We hope for your understanding. Currently, we're working hard on a small trailer, which will be reviewed by some people. In case you're interested to be part of the process, please do drop us a line. Thanks for taking an interest in our game and we hope this update will improve your game experience. Cheers, Innovative Underdogs
We're happy to announce we're finished with the update. This update comes with a sale starting as of August 13th!!!! We have tried to incorporate as many feedback as possible. However, some things proved to be too time consuming, some things couldn't be reproduced to solve or we simply couldn't find a solution on short notice. This update contains the following: *Spelling and grammar check (as good as it gets) (thanks Point 'n Clickster, Faudraline, CrazyPyro and Lilly) *Added 13 achievements (thanks Lilly) *Better short key mapping and additional short keys *Additional subtle hints here and there *Improved set up for a specific puzzle. People who have played the game know what we're talking about... (thanks Alexander Mirdzveli) *Save games can't be empty strings anymore (thanks Lilly) *Some objects could be picked up while invisible, which is solved now (thanks CrazyPyro) *Song kept playing after rooms was left *Added a text file in the game folder with the controls of the game This will be the last update for The Antidote, because we're working on a new game. Since we're just two guys with regular day jobs (not being game dev related at all) and families who like to spend time with their dads too, we don't have that much time to maintain/update this game and also start working on a next game. We hope for your understanding. Currently, we're working hard on a small trailer, which will be reviewed by some people. In case you're interested to be part of the process, please do drop us a line. Thanks for taking an interest in our game and we hope this update will improve your game experience. Cheers, Innovative Underdogs