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Steam News29 March 20197y ago

Update!

Hi ! This update contains a new feature by popular demand. We've added mouse-over labels to indicate which things can be interacted with. This featured can be toggled by pressing 'M'.

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What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedHi ! This update contains a new feature by popular demand. We've added mouse-over labels to indicate which things can be interacted with. This featured can be toggled by pressing 'M' . Also, people who already have a save game will notice that this feature shows a black rectangle behind the label after loading. This is due to the fact that in order to preserve old save games we needed to work with obsolete material which still was present in the last build. We leave it up to the player to make the decision to start over with the game and abandon the save game to have the labels transparent or to continue with the last save game and have the small black rectangle. Furthermore, we added some clarifications on how to use certain items and better 'signpost' things in the game. Some people got stuck, because it wasn't always clear how certain items could be used. Finally, we polished a GUI near the end of the game, because this was confusing in order to solve the code. We would like to thank everyone who took the effort to give us feedback. Innovative Underdogs

Hi ! This update contains a new feature by popular demand. We've added mouse-over labels to indicate which things can be interacted with. This featured can be toggled by pressing'M'. Also, people who already have a save game will notice that this feature shows a black rectangle behind the label after loading. This is due to the fact that in order to preserve old save games we needed to work with obsolete material which still was present in the last build. We leave it up to the player to make the decision to start over with the game and abandon the save game to have the labels transparent or to continue with the last save game and have the small black rectangle. Furthermore, we added some clarifications on how to use certain items and better 'signpost' things in the game. Some people got stuck, because it wasn't always clear how certain items could be used. Finally, we polished a GUI near the end of the game, because this was confusing in order to solve the code. We would like to thank everyone who took the effort to give us feedback. Innovative Underdogs

Source

Steam News / 29 March 2019

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