Full notes
Full THE ANOMALY UNIT update
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What changed
- Gameplay
- Fixes
THE ANOMALY UNIT changes
Hi everyone,
while working on the rest of the game I monitored the activity on the Demo and I sincerely want to thank everyone who tried it and reached out, both privately and on the Steam discussion forums, to give feedback.
Based on this I'm happy to announce I've updated the Demo to version 1.0.1 with the following changes:
fixed scanner and tablet clipping into other meshes
fixed post processing options not really affecting post process effects
added option to turn off Depth Of Field
character now spawns looking at the letter on the desk in front of him to avoid confusion with walking forward right after spawning
added signs that point to Stockroom to help with navigation
hiding spots sign positioned more clearly and fixed a few environment graphical glitches
tutorial colliders adjusted to make sure it triggers correctly
Steam Next Fest is coming up shortly so I'm super excited for that.
As always keep observing,
Middle Way
Source
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