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Steam News29 June 20267d ago

Live Patch 2

Hi Observers, some much needed bugfixes reported by fellow content creators online who were so lovely to play through the whole game (thank you guys!

Full notes

Full THE ANOMALY UNIT update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Fixes
fixedfixed an issue where sometimes the player camera could remain tilted after respawning - fixed an issue where sometimes anomalies wouldn't reset correctly after respawning - fixed an issue where sometimes the player wasn't able to enter the E.V. - fixed an issue where buying the improved E.V. durability wouldn't actually increase it - fixed an issue where the monsters' teleport VFX would get bugged if the monster was de-spawned while teleporting - fixed an issue where going back to the main menu while inside the E.V. would break the game

THE ANOMALY UNIT changes

fixedfixed an issue where sometimes the player camera could remain tilted after respawning - fixed an issue where sometimes anomalies wouldn't reset correctly after respawning - fixed an issue where sometimes the player wasn't able to enter the E.V. - fixed an issue where buying the improved E.V. durability wouldn't actually increase it - fixed an issue where the monsters' teleport VFX would get bugged if the monster was de-spawned while teleporting - fixed an issue where going back to the main menu while inside the E.V. would break the game

Hi Observers,

some much needed bugfixes reported by fellow content creators online who were so lovely to play through the whole game (thank you guys!)

  • fixed an issue where sometimes the player camera could remain tilted after respawning - fixed an issue where sometimes anomalies wouldn't reset correctly after respawning - fixed an issue where sometimes the player wasn't able to enter the E.V. - fixed an issue where buying the improved E.V. durability wouldn't actually increase it - fixed an issue where the monsters' teleport VFX would get bugged if the monster was de-spawned while teleporting - fixed an issue where going back to the main menu while inside the E.V. would break the game

  • Middle Way

Source

Steam News / 29 June 2026

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