What changed
2 fixes1 addition1 change0 removals
fixedFixed Consumables rotation in navbar on certain ocassions (hopefully). -Main menu background now changes to mirror current progress -Implemented new Combat Speed x8 -The probability of Boosters being repeated on the Rewards screen has been lowered A LOT. -Fixed card size on bigger hands so they should be more playable now. -Implemented Steam's Rich pressence (Show your current run status on Steam). -There are now hotkeys in combat to select cards and to damage enemies. Press shift in Combat to view the shortcuts but basically to play third card in hand on first enemy press 3 then 1. You can end your turn by pressing Enter/Spacebar
fixedThings that aren't fixed yet but will soon in v1.6: -Translations bugs in Shop and in the Transmute Potion Card -When the run ends there is some stuttering when loading the main menu again because I'm an idiot.
addedNext patch should be a big one, we are implementing two new base classes, new cards and mechanics.
changedStay tuned!
The Abyss Within changes
fixedFixed Consumables rotation in navbar on certain ocassions (hopefully). -Main menu background now changes to mirror current progress -Implemented new Combat Speed x8 -The probability of Boosters being repeated on the Rewards screen has been lowered A LOT. -Fixed card size on bigger hands so they should be more playable now. -Implemented Steam's Rich pressence (Show your current run status on Steam). -There are now hotkeys in combat to select cards and to damage enemies. Press shift in Combat to view the shortcuts but basically to play third card in hand on first enemy press 3 then 1. You can end your turn by pressing Enter/Spacebar
fixedThings that aren't fixed yet but will soon in v1.6: -Translations bugs in Shop and in the Transmute Potion Card -When the run ends there is some stuttering when loading the main menu again because I'm an idiot.
addedNext patch should be a big one, we are implementing two new base classes, new cards and mechanics.
changedStay tuned!
-Fixed Consumables rotation in navbar on certain ocassions (hopefully). -Main menu background now changes to mirror current progress -Implemented new Combat Speed x8 -The probability of Boosters being repeated on the Rewards screen has been lowered A LOT. -Fixed card size on bigger hands so they should be more playable now. -Implemented Steam's Rich pressence (Show your current run status on Steam). -There are now hotkeys in combat to select cards and to damage enemies. Press shift in Combat to view the shortcuts but basically to play third card in hand on first enemy press 3 then 1. You can end your turn by pressing Enter/Spacebar
Things that aren't fixed yet but will soon in v1.6: -Translations bugs in Shop and in the Transmute Potion Card -When the run ends there is some stuttering when loading the main menu again because I'm an idiot.
Next patch should be a big one, we are implementing two new base classes, new cards and mechanics.
Stay tuned!