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Steam News31 March 20251y ago

Early Access Build

Multiple bug fixes and damage calculation adjustments. Added a new ARMOR parameter for damage calculation (not yet implemented). ARMOR reduces damage after resistance is applied.

Full notes

Full The 4th Horizon update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions3 changes1 removal
  • Balance
  • Gameplay
  • Events
changedMultiple bug fixes and damage calculation adjustments.
addedAdded a new ARMOR parameter for damage calculation (not yet implemented).
changedARMOR reduces damage after resistance is applied. Any damage below 0 will be registered as 0.1 instead.
removedDisabled fade-in/out effect due to a bug.
addedAdded a treasure box to support the player.
addedAdded a dungeon placeholder.

The 4th Horizon changes

changedMultiple bug fixes and damage calculation adjustments.
addedAdded a new ARMOR parameter for damage calculation (not yet implemented).
changedARMOR reduces damage after resistance is applied. Any damage below 0 will be registered as 0.1 instead.
removedDisabled fade-in/out effect due to a bug.
addedAdded a treasure box to support the player.
  • Multiple bug fixes and damage calculation adjustments.

  • Added a new ARMOR parameter for damage calculation (not yet implemented).

  • ARMOR reduces damage after resistance is applied. Any damage below 0 will be registered as 0.1 instead.

  • Disabled fade-in/out effect due to a bug.

  • Added a treasure box to support the player.

  • Added a dungeon placeholder.

  • Dungeons allow players to send their troops to investigate, where various events can occur.

Source

Steam News / 31 March 2025

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