[NOTICE] Demo “Mega Update” is live! Hello from Lightersgames. Yes… it’s been a while.
In this update3
Full notes
Full THANKS, LIGHT. update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix1 addition2 changes0 removals
UI and audio
Server
addedNOTICE] Demo “Mega Update” is live!Hello from Lightersgames. Yes… it’s been a while. We’ve been grinding for a month straight 😭 Big rebuild today: new options, presentation, subtitles/localization—pretty much everything got touched. Please play and tell us what you think! [] Massive UI revamp – cleaner menus, better readability. [] Comfort Mode – tweaks aimed at reducing 3D motion sickness. [] Gamma slider – for anyone who felt the game was too bright. [] V-Sync toggle – reduce screen tearing. [] Lots of new options – tune it your way. [] Story & presentation update – more natural, clearer delivery. [] New subtitle system – improved sync & stability. [] Localization pass – KO/EN polished (more languages coming). [] Early levels tweaked – smoother flow & difficulty curve. [] SFX overhaul (ongoing) – some volume balance may still be off—thanks for your patience!
fixedDetailsUI / Options Check the new layout under ESC → Options. Comfort Mode bundles settings that reduce camera shake/acceleration, etc. Adjust to taste. Gamma, V-Sync, plus many graphics/audio/gameplay toggles added. Story & Presentation Cutscene timing, environmental reactions, and audio cues reworked to convey info more naturally. Subtitles & Localization New subtitle backend for better stability/readability. Full pass on Korean/English (fixed mistranslations/garbling). More languages soon. Level Tuning Early demo sections got light guidance and clue adjustments to improve onboarding. Audio Large SFX library rework. Note: some volume sliders are still being fine-tuned—patch incoming.
changedKnown IssueSFX volume balance isn’t perfect yet (actively tuning). If something stands out, tell us and we’ll prioritize it.
changedFeedback & Bug ReportsDiscord: Join our server Demo review: Leave a review Follow-up form: Google Form
THANKS, LIGHT. changes
addedHello from Lightersgames. Yes… it’s been a while. We’ve been grinding for a month straight 😭 Big rebuild today: new options, presentation, subtitles/localization—pretty much everything got touched. Please play and tell us what you think! [] Massive UI revamp – cleaner menus, better readability. [] Comfort Mode – tweaks aimed at reducing 3D motion sickness. [] Gamma slider – for anyone who felt the game was too bright. [] V-Sync toggle – reduce screen tearing. [] Lots of new options – tune it your way. [] Story & presentation update – more natural, clearer delivery. [] New subtitle system – improved sync & stability. [] Localization pass – KO/EN polished (more languages coming). [] Early levels tweaked – smoother flow & difficulty curve. [] SFX overhaul (ongoing) – some volume balance may still be off—thanks for your patience!
fixedUI / Options Check the new layout under ESC → Options. Comfort Mode bundles settings that reduce camera shake/acceleration, etc. Adjust to taste. Gamma, V-Sync, plus many graphics/audio/gameplay toggles added. Story & Presentation Cutscene timing, environmental reactions, and audio cues reworked to convey info more naturally. Subtitles & Localization New subtitle backend for better stability/readability. Full pass on Korean/English (fixed mistranslations/garbling). More languages soon. Level Tuning Early demo sections got light guidance and clue adjustments to improve onboarding. Audio Large SFX library rework. Note: some volume sliders are still being fine-tuned—patch incoming.
changedSFX volume balance isn’t perfect yet (actively tuning). If something stands out, tell us and we’ll prioritize it.
changedDiscord: Join our server Demo review: Leave a review Follow-up form: Google Form
[NOTICE] Demo “Mega Update” is live!
Hello from Lightersgames. Yes… it’s been a while. We’ve been grinding for a month straight 😭 Big rebuild today: new options, presentation, subtitles/localization—pretty much everything got touched. Please play and tell us what you think! [] Massive UI revamp – cleaner menus, better readability. [] Comfort Mode – tweaks aimed at reducing 3D motion sickness. [] Gamma slider – for anyone who felt the game was too bright. [] V-Sync toggle – reduce screen tearing. [] Lots of new options – tune it your way. [] Story & presentation update – more natural, clearer delivery. [] New subtitle system – improved sync & stability. [] Localization pass – KO/EN polished (more languages coming). [] Early levels tweaked – smoother flow & difficulty curve. [] SFX overhaul (ongoing) – some volume balance may still be off—thanks for your patience!
Details
UI / Options Check the new layout under ESC → Options. Comfort Mode bundles settings that reduce camera shake/acceleration, etc. Adjust to taste. Gamma, V-Sync, plus many graphics/audio/gameplay toggles added. Story & Presentation Cutscene timing, environmental reactions, and audio cues reworked to convey info more naturally. Subtitles & Localization New subtitle backend for better stability/readability. Full pass on Korean/English (fixed mistranslations/garbling). More languages soon. Level Tuning Early demo sections got light guidance and clue adjustments to improve onboarding. Audio Large SFX library rework. Note: some volume sliders are still being fine-tuned—patch incoming.
Known Issue
SFX volume balance isn’t perfect yet (actively tuning). If something stands out, tell us and we’ll prioritize it.