In this update4
Full notes
Full TFC: The Fertile Crescent update
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What changed
- Gameplay
- UI and audio
- Performance
TFC: The Fertile Crescent changes
We'e thrilled to announce that the sequel The Fertile Crescent 2 - Collapse of the Bronze Age enters Early Access on August 18th, 2026. It will include 10 narrative-driven missions from the brand new campaign, centering around a group of people who are trying to survive a world in turmoil.
Why TFC2?
We had to strip down a lot of this game to make it possible for us to make the campaign mode we wanted in TFC2. Instead of tearing apart and breaking TFC1, we decided to start with fresh sheets, and keep this game intact.
Overall, we are incredibly proud of our journey with TFC1, from the first itch.io prototype in 2017, to the Early Access release in 2022, while staying 27 months in Early Access gathering community feedback, and then the 1.0 release in 2024. Since then, we released 1.1 and 1.2, which finally added localization and the last bits of much needed polish, thanks to our partnership with MicroProse.
We still have a lot of love for TFC, and we are releasing another small update now. This update means that we have been working on TFC1 for over 9 years. To us, that is insane to think about! It must be difficult to make a good RTS game...!?
We thank you for being a part of our journey, and we hope to see you for the continuation of the TFC series. Can you survive a collapsing world?
Change Log 1.3021
General Improvements
Improved long-distance pathfinding
Performance improvements
Bug fixes
Fixed memory leaks
Depleted fish resource will no longer make water tiles "walkable", causing all sorts of pathfinding problems
Source
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