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Steam News17 June 20242y ago

UPDATE 1.0012

General - Technology Tree pauses game in Campaign missions and single player Hordes - AIs are less likely to starve when transitioning from foraging to farming as they prioritise making farms around Village Center more

Full notes

Full TFC: The Fertile Crescent update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions1 change0 removals
  • Gameplay
  • UI and audio
changedGeneral - Technology Tree pauses game in Campaign missions and single player Hordes - AIs are less likely to starve when transitioning from foraging to farming as they prioritise making farms around Village Center more than other granaries to begin with - Big groups of ranged units are less likely to get stuck behind each other when trying to reach the same target to attack - You can assign hotkey for buildings to the same as for placing a Village Center in customisable hotkeys settings - Changed full screen mode for macOS
fixedBug fixes - Can no longer put Battering Ram and War Chariot in Watchtower - Hotkeys don't trigger while game over panel is open - Hotkeys don't trigger while saving replay panel is open - Open Replays folder is hidden like intended on macOS and Linux versions - Fixed some typos in Campaign dialogues - Reloaded Campaign missions play music - Reloaded Campaign missions don't cause error upon opening menu - Can no longer keep researching after game has ended

TFC: The Fertile Crescent changes

changedGeneral - Technology Tree pauses game in Campaign missions and single player Hordes - AIs are less likely to starve when transitioning from foraging to farming as they prioritise making farms around Village Center more than other granaries to begin with - Big groups of ranged units are less likely to get stuck behind each other when trying to reach the same target to attack - You can assign hotkey for buildings to the same as for placing a Village Center in customisable hotkeys settings - Changed full screen mode for macOS
fixedBug fixes - Can no longer put Battering Ram and War Chariot in Watchtower - Hotkeys don't trigger while game over panel is open - Hotkeys don't trigger while saving replay panel is open - Open Replays folder is hidden like intended on macOS and Linux versions - Fixed some typos in Campaign dialogues - Reloaded Campaign missions play music - Reloaded Campaign missions don't cause error upon opening menu - Can no longer keep researching after game has ended

General - Technology Tree pauses game in Campaign missions and single player Hordes - AIs are less likely to starve when transitioning from foraging to farming as they prioritise making farms around Village Center more than other granaries to begin with - Big groups of ranged units are less likely to get stuck behind each other when trying to reach the same target to attack - You can assign hotkey for buildings to the same as for placing a Village Center in customisable hotkeys settings - Changed full screen mode for macOS

Bug fixes - Can no longer put Battering Ram and War Chariot in Watchtower - Hotkeys don't trigger while game over panel is open - Hotkeys don't trigger while saving replay panel is open - Open Replays folder is hidden like intended on macOS and Linux versions - Fixed some typos in Campaign dialogues - Reloaded Campaign missions play music - Reloaded Campaign missions don't cause error upon opening menu - Can no longer keep researching after game has ended

Source

Steam News / 17 June 2024

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