Full notes
Full Texplore update
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What changed
- Performance
Bug Fixes
Fixed crash when resuming a saved run on Steam Deck and other AMD APU devices. The game could become unresponsive during the loading screen when loading a saved game, causing the OS to terminate the process. Save loading now processes map and enemy data incrementally, keeping the game responsive throughout. Loading bar now animates during save file restoration. Previously, the progress bar would freeze between 50%-85% while loading a saved run. Players will now see smooth progress updates as map tiles and enemies are restored.
Source
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