Full notes
Full TEXNOPLAZM update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone, Mothership here. I’m happy to report that development on Episode 2 is on its way!
What changed
- Gameplay
TEXNOPLAZM changes
It took a bit longer to get back into the groove as my main PC was having some serious technical issues that required a full reformat, but everything’s finally back up and running.
The story and setting for Episode 2 were locked in months ago, which makes production move a lot faster, and a few new enemy types are already being prototyped (though they’re not quite ready to show off yet).
If all goes well (and my computer behaves) you can expect Episode 2 to launch in the first half of 2026. I’ll be posting updates as development progresses.
In the meantime please consider leaving a positive review: the game is currently enjoying a 97% Positive score on Steam, so if you're reading this and enjoyed the game do your part! Steam post image the Girl will touch grass in episode 2
Enjoy! -ML ::: Stay in touch! Twitter 1 / Twitter 2 / Bluesky / Discord::: Support my work Patreon Ko-Fi:::
Source
Changelog.gg summarizes and formats this update. How we read updates.
