In this update2
Full notes
Full Terrinoth®: Heroes of Descent update
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What changed
- Fixes
- Maps
- Balance
Terrinoth®: Heroes of Descent changes
Multiplayer
Fixed a desync occurring when Lord Quillan destroys the lit braziers
Fixed an infinite loading screen for guests when the host leaves during a loading screen
Fixed an infinite loading screen for guests when accepting an invitation while the game was closed
Fixed a softlock after loading a save during the deployment phase
Fixed lag on other heroes' movements. Note: lag issues persist in some other cases (e.g. using a skill in exploration) — we're actively working on it
Fixed Kharaz' Cyclone Stance breaking multiplayer loading
Fixed the map sometimes not updating correctly on the guest's side
Fixed "A Prison of Ice" post-fight cinematic not playing on the guest's side
General
Fixed an environmental lore point not being interactable in "The Temple of the Wealdcallers"
Fixed "Great Tomb" narrative point becoming inaccessible after discovering its secret
Fixed several narrative points not granting XP correctly
Fixed Veshi's Scorched Earth hitting large enemies twice
"Minimum percent HP on revival" now applies to all heals, not only the revive interaction
Fixed various translation issues
Fixed multiple minor bugs
Source
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