Full notes
Full Terraformental update
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What changed
- Gameplay
- UI and audio
- Compatibility
- Balance
- Security
- Fixes
Terraformental changes
Content
Pneuma!
Includes over 30k words and 4 new tracks of original music
Santorini Plateau Rework:
Initial explore actions have been reset so everyone will get the updated logs and know what's going on
Dam Crates Rework:
Split into Get Crate and Take Item for each crate
Slightly reduced total time to collect all
New end of content screen requires fully repairing Astrape's VTOL
New Actions:
Find Talos-Laurion tunnel from Laurion side
Split Install Generator in Rover from other Install actions
Triangulate (Strabo) Comm Station without activating the broadcast
Minor new content in Astrape (Cell Chargers)
Lots of new combined actions, alternate logs, PDA notes, action names/descriptions and death messages for existing content
Reworded/clarified some existing logs
Features
Map location tooltips
show items/equipment you've found there
Equipment tab (Hotkey: Q)
Note topics are now completable
Added right-click menu for actions to be favourited/hidden
Favourite actions remain visible outside of combined actions
Hiding a combined action makes all sub actions visible at the top level
Added right-click menu for actions to set which ones trigger auto pause/wait cancel
Collapsible inventory groups
Pinned resources now use tabs so multiple can be pinned
[Desktop Only] Added special Checkpoint saves for first time reaching facilities/touching artifacts
Implemented actual resource transfers
E.g. When Rover/Expedition rover is using power while at max power and charging will only drain what it needs, not its max charge speed.
Action Completed autosaves are only made on actions with base time > 4s (can be changed via option)
Actions with resource boost can have a Boost Requirement
Used on Plan Route to Santo to require admin office being open
Improved auto consumption priority
View missed combined actions
Native Linux build
UI
Generator fuel is visible in the parent area when installed
View Death State button doesn't appear on loop 1
Food Synth combined actions show more accurate lock messages
Combined Actions with *only* Vehicle or Personal travel actions will be grouped accordingly (when grouping by Type)
Improved tooltips for acitons with resource boosts
Added facility logos to Actions/Queue background and note topic headers
W toggles Wait
Balance
Astrape discharge only damages water recycler instead of destroying it
Security/Tram room actions burn out with civ computers
Transfer Power from Cell to Facility uses Ignore Space in Inventory flag (can be done even if you have 5 empty cells already, but warning is given)
Returned exp rover max charge rate from 5/s > 50/s
Talos' life support coupler can be un/installed repeatedly
Strabo Monitoring Outpost power capacity increased 100 > 250
Swap Rover Solar Panels returns your power coupler (if yours was connected)
Removed limits from VTOL power capacity
Bugfixes
Fixed water bottle segment regarding learning more at Laurion not appearing
TimedGameEvents don't pass time from before they trigger
Reduced font size on Pause button slightly to avoid wordwrap
Strabo hangar doesn't auto disable air recycler when you leave
Personal resources recalculate danger levels when moving areas and when area rates change
Resource death is delayed until the end of the frame, and is ignored if the resource was restored
Unified spelling of vapourised
Several bugs with consumption of dual-resource items
Several bugs with portals
Several bugs with propellers
New music tracks actually play now:
2nd Talos track
2nd Santorini track
2nd general Travel track
"Lonely Travel" (for travel to/from/around Strabo)
Strabo track
Source
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