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Steam News28 January 20265mo ago

Early Access Changelog

Terraformental v0.5.0 - Strabo Update Features Combined actions can be completed multiple times per loop Actions with base time > 5m get free time dilation to reduce them to 5m Added a 'View Death State' button to the d

Full notes

Full Terraformental update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes7 additions7 changes2 removals
  • UI and audio
  • Gameplay
  • Balance
addedAdded a 'View Death State' button to the death screen
addedNew Options: Auto-pause on various triggers Group Actions by Type (new default), Area or None (original)
addedNew Stats: Last 3% of uncompleted blue actions (with individual spoilers) Resources consumed/wasted from items Total/Non-Persistent action completions
changedThe Strabo facility! If you only played the Steam demo, then you also have the Santorini and Astrape facilities to explore (these were previously available on the Itch.io version)
changedReworked water bottle log
addedNew actions and combined actions in early content

Terraformental changes

addedAdded a 'View Death State' button to the death screen
addedNew Options: Auto-pause on various triggers Group Actions by Type (new default), Area or None (original)
addedNew Stats: Last 3% of uncompleted blue actions (with individual spoilers) Resources consumed/wasted from items Total/Non-Persistent action completions
changedThe Strabo facility! If you only played the Steam demo, then you also have the Santorini and Astrape facilities to explore (these were previously available on the Itch.io version)
changedReworked water bottle log

Terraformental v0.5.0 - Strabo Update

Features

  • Combined actions can be completed multiple times per loop

  • Actions with base time > 5m get free time dilation to reduce them to 5m

  • Added a 'View Death State' button to the death screen

  • New Options:

    • Auto-pause on various triggers

    • Group Actions by Type (new default), Area or None (original)

  • New Stats:

    • Last 3% of uncompleted blue actions (with individual spoilers)

    • Resources consumed/wasted from items

    • Total/Non-Persistent action completions

Content

  • The Strabo facility!

    • If you only played the Steam demo, then you also have the Santorini and Astrape facilities to explore (these were previously available on the Itch.io version)

  • Reworked water bottle log

  • New actions and combined actions in early content

Balance

  • Pressure regulator rebalanced

    • No longer constantly generates air

    • When the player is inside and air gets low, consumes a charge of Fill Air Tank and adds air to rover

  • Astrape Rework

    • I'm not sure it's 100% where I want it still, but it's so much better than it was

UI

  • Added indicator lines to resource bars

  • Recoloured empty portion of resource bars to dark green when generating, dark red when draining but 'safe' (have items), bright red when draining and 'unsafe'

  • Leave Rover always visible at top level, even when also in a combined action

  • Resource hover tips show disabled effectors (e.g. solar panels while inside) and multipliers (e.g. Power Artifact)

  • Resource expiry estimates exclude Do Not Use items

  • Added 'units of ' to resource tooltips

  • Actions with resource drain no longer show a resource icon until that resource is discovered

  • Updated some icons

  • Item Icons turn black when on cooldown so you can tell that they are even with 0.01s remaining

  • Time rows in Stats always show precision to seconds

Bugfixes

  • Prevented mobile generator running when not installed

  • Actions to install Quick Filter update their name to show where you're installing it

  • Outside Astrape and its roof are now part of Astrape for stats and music

  • Lots of logs/actions/notes showing at slightly the wrong time

  • Typos

Source

Steam News / 28 January 2026

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