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Full Terminator: Dark Fate - Defiance update
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What changed
- Gameplay
- Balance
- Events
- UI and audio
- Fixes
Terminator: Dark Fate - Defiance changes
Hi everyone, a new update for the game has been released. v1.07.1151 General fixes:
Visibility system tweaks for cases where enemy is shooting at player's unit and the unit can't see a shooting unit due to landscape.
Uprising DLC fixes:
Indicators for additional attacks on Assault defensive missions added.
Experimental AI behavior tweaks on Sectors 2,5,8.
Removed ATGMs from legion turrets in Galveston (Sector 5).
Added Legion turrets destruction after victory conditions met for all Total Elimination missions.
Sector 19 convoys mission balance tweaks. Lower legion attacking forces. Added some vehicles to convoys.
Removed plasma shotgun from Sector rewards in Sector 4.
Expanded navigation area on New Tortuga mission (Sector 21) for attackers spawn.
Added additional spawn for defenders (AI only) on Chihuahua (Sector 22).
- Reinforcement slots tweaks for normal and medium difficulty modesadded additional slots for both difficulty modes.
Fixed inability to load quick save via F8 button if quicksaves is enabled in custom difficulty options.
Fixed and issue that was disabling reinforcement slot limits after loading a save in mission.
Allied Integrators attacking player's sector fixed.
Localization tweaks.
Source
Changelog.gg summarizes and formats this update. How we read updates.
