Full notes
Full Terminal Mass update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
WEEK 34 of DEV: SEPT
[REDACTED] Sector begins
A new sector has been standardized, with a selection of rooms created for playtesting. The method for creating rooms has been improved and optimized for greater development.
UI Overhaul
The UI has been updated to a text-based input system, able to support both controller and keyboard.
Standard Weapons Modelled and Textured
New Monsters added
Optimizations, Bug fixes, Improvements
What's next?
Development moves towards meta progression and upgrades. Artefacts, relics, and permanent upgrades will enter testing and development.
Director JIN
Source
Changelog.gg summarizes and formats this update. How we read updates.
