Full notes
Full Terminal Breach update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- UI and audio
- Store
Major Changes:
Force stomp can now be used (Binded to Left Shift) - When stomping the ground it pushes back enemies - Trigger to stomp enemies faster but you will need stomp amount/damage return - Force stomp resets when hitting the ground/enemy
Weapon melee attack is now an option (Binded to F) - Melee damage is dependent on weapon's damage - Has sound effects for melee hit and swing - Melee speed is dependent on switch speed
Weapon now rotates when jumping (makes jumping and shooting a more viable strategy) • Both force stomp and melee scales with knockback and radius • Shop cannot be accessed after 10-15 min in endless for balancing
Minor Changes:
- Changed ItemLAN Cable (15% switch speed -> 10% switch speed) • Enemies now gets yeeted on death, yeet scales with knockback • Shop discount stat is now capped at 60% • Jump on air now has chance to trigger a unique flip animation • Dash now has an animation and puff effect • Dash now resets immediately after dashing even if you still have dashes • Uria's token set back to 100 • Fixed errors when the game end and shows the "Breached" screen • Presets were vaulted for now because it is causing major bugs
Happy breaching ! - AcidRain
Source
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