What changed
1 fix0 additions2 changes0 removals
changedMajor Changes: • Weapon selection UI was now revamped to be more user-friendly Steam post image
changedTooltips can be seen when hovering some icons for extra information Steam post image
fixedMinor Changes: • Added multiplier text and changed active item UI • Added active item energy cost right beside the model • Fixed and rebalanced difficulty be lowering enemies initial health and speed • Fixed hitbox of out of bounds reducing bugs related to falling • Changed hitbox of enemies to accurately represent enemy model • Lowered the drop rate for upgrade and unlock tokens • Lower enemy limit rate 100 -> 75 • Reverted bullet status code for performance • Much stable movement code to prevent clipping • Balanced homing circle speed • Added upgrade tokens limit UI • Changed some weapon's names • Slightly readjusted cursor to be more accurate • Fixed a bug where Uria's token exceeds 100
Terminal Breach changes
changedMajor Changes: • Weapon selection UI was now revamped to be more user-friendly Steam post image
changedTooltips can be seen when hovering some icons for extra information Steam post image
fixedMinor Changes: • Added multiplier text and changed active item UI • Added active item energy cost right beside the model • Fixed and rebalanced difficulty be lowering enemies initial health and speed • Fixed hitbox of out of bounds reducing bugs related to falling • Changed hitbox of enemies to accurately represent enemy model • Lowered the drop rate for upgrade and unlock tokens • Lower enemy limit rate 100 -> 75 • Reverted bullet status code for performance • Much stable movement code to prevent clipping • Balanced homing circle speed • Added upgrade tokens limit UI • Changed some weapon's names • Slightly readjusted cursor to be more accurate • Fixed a bug where Uria's token exceeds 100
Major Changes: • Weapon selection UI was now revamped to be more user-friendly Steam post image
Minor Changes: • Added multiplier text and changed active item UI • Added active item energy cost right beside the model • Fixed and rebalanced difficulty be lowering enemies initial health and speed • Fixed hitbox of out of bounds reducing bugs related to falling • Changed hitbox of enemies to accurately represent enemy model • Lowered the drop rate for upgrade and unlock tokens • Lower enemy limit rate 100 -> 75 • Reverted bullet status code for performance • Much stable movement code to prevent clipping • Balanced homing circle speed • Added upgrade tokens limit UI • Changed some weapon's names • Slightly readjusted cursor to be more accurate • Fixed a bug where Uria's token exceeds 100
Happy breaching ! - AcidRain