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Steam News31 March 20263mo ago

New Update: Build Stats System

A new system has been introduced to Tenvader — Build Stats. Each stat now does more than just increase numbers. They define how you play. 🧩 Stat-Based Builds Your highest stats determine your build.

In this update5

Full notes

Full Tenvader update

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What changed

0 fixes2 additions10 changes0 removals
  • Gameplay
  • Balance
addedA new system has been introduced to Tenvader — Build Stats .
changed🧩 Stat-Based BuildsYour highest stats determine your build. Each one unlocks a unique gameplay mechanic:
changed🧩 Stat-Based BuildsOverheat Drive (Damage) Shooting builds heat. Higher heat increases damage, but overheating disables firing.
changed🧩 Stat-Based BuildsHit & Run (Speed) You deal damage only while moving.
changed🧩 Stat-Based BuildsRamping Fire (Attack Speed) Continuous firing gradually increases your attack speed.
changed🧩 Stat-Based BuildsVolatile Core (Core) Every 10% HP lost spawns a bomb. Shoot bombs to detonate and damage enemies.

Tenvader changes

  • Cachemap
addedA new system has been introduced to Tenvader — Build Stats .
changedYour highest stats determine your build. Each one unlocks a unique gameplay mechanic:
changedOverheat Drive (Damage) Shooting builds heat. Higher heat increases damage, but overheating disables firing.
changedHit & Run (Speed) You deal damage only while moving.
changedRamping Fire (Attack Speed) Continuous firing gradually increases your attack speed.

A new system has been introduced to Tenvader — Build Stats.

Each stat now does more than just increase numbers. They define how you play.

🧩 Stat-Based Builds

Your highest stats determine your build. Each one unlocks a unique gameplay mechanic:

  • Overheat Drive (Damage) Shooting builds heat. Higher heat increases damage, but overheating disables firing.

  • Hit & Run (Speed) You deal damage only while moving.

  • Ramping Fire (Attack Speed) Continuous firing gradually increases your attack speed.

  • Phase Barrier (Dodge) Successfully dodging creates a temporary field that blocks incoming bullets.

  • Volatile Core (Core) Every 10% HP lost spawns a bomb. Shoot bombs to detonate and damage enemies.

  • Critical Burst (Crit) Dealing damage builds a meter. When full, your next shot triggers a powerful explosion.

  • Supply Cache (Recovery) Recover health using limited healing resources during combat.

  • Damage Shift (Armor) Incoming damage is altered, changing how your ship withstands hits.

🎯 Play Your Own Way

Each stat changes the rules of combat:

  • Push your limits with Overheat

  • Stay in motion with Hit & Run

  • Control space with Phase Barrier

  • Turn damage into opportunity with Volatile Core

Every run now feels different based on how you build your ship.

⚙️ Design Goal

This system is designed to:

  • Make builds more meaningful

  • Create distinct playstyles

  • Add depth without adding complexity

More updates and refinements will continue based on your feedback.

Thanks for playing Tenvader 💛

Source

Steam News / 31 March 2026

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