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Steam News14 February 20264mo ago

Weapon Pack 2

Weapon Pack 2 Added 8 new weapons are now available from the start, offering more build diversity without increasing overall power.

Full notes

Full Tenvader update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions17 changes0 removals
  • Gameplay
  • Balance
  • Performance
addedWeapon Pack 2 Added8 new weapons are now available from the start, offering more build diversity without increasing overall power.
changedWeapon Pack 2 AddedElectric Field
changedWeapon Pack 2 AddedHealing Packet
changedWeapon Pack 2 AddedLaser Gun
changedWeapon Pack 2 AddedPower Strike
changedWeapon Pack 2 AddedSentry Pod

Weapon Pack 2 Added

8 new weapons are now available from the start, offering more build diversity without increasing overall power.

  • Electric Field

  • Healing Packet

  • Laser Gun

  • Power Strike

  • Sentry Pod

  • Shield Wall

  • Steel Ball

  • Trap Gun

Pack 2 is designed to sit alongside Pack 1 — no power creep, just new playstyles.

Tutorial Improvements

  • Improved clarity for early runs

  • Better explanation of core mechanics

  • Clearer weapon & block interactions

New players should now understand the loop faster and with less friction.

Boss Balance Adjustments

  • Adjusted health and damage scaling

  • Improved attack pacing in early loops

  • Reduced difficulty spikes

Boss fights should feel more consistent and fair.

What’s Next

Development continues.

We’re currently working on:

  • 🆕 Weapon Pack 3 – unlocking deeper system interactions starting from Loop 3.

  • 💾 Auto Save improvements – making long runs safer and more reliable.

More build variety, better stability, and smoother progression are on the way.

Thank you for playing and supporting Tenvader. 🛸

Source

Steam News / 14 February 2026

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