Full notes
Full Tensor update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
General Content
Charge spheres can now pass through fences
Added a new "total fence" tile/block type (under Props category in Editor) as charge spheres too easily collide with the solid bottom half of standard "window fence" blocks
Rail gun, charge gun, and beam gun now use a separate "charge ammo" type instead of suit charge
Added new "charge ammo" item pickup type
Added new "charge ammo" supply locker (under Items category in Editor)
Local achievement records now sync to Steam achievements
Campaign
Removed level designer credits from Campaign A and B
Survival
Removed HUD text messages
Added 2 new Survival maps
Updated all Survival maps to add "charge ammo" supply lockers
Using Survival upgrade vendors now pauses the game
Versus
Removed HUD text messages
If you are having issues with your game post-update, support can be reached at contact.magentagrid@gmail.com
Source
Changelog.gg summarizes and formats this update. How we read updates.
