Full notes
Full Tenderfoot Tactics update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Bugs bugs bugs, plus some love for ranged cone attacks.
Hopefully final fix to that incessant resolution reversion bug.
Fix (possibly only partial) to a bug that allowed you to access two memories at once.
Improvements to consistency in the code for combat turn order UI portraits. may fix some bugs and slightly improve performance.
Added up/down arrow keys to Bird's Eye tutorial.
Hopeful fix to the bug causing combat setup to get confused if you start an interior encounter right as a group of fog goblins attacks you.
Added support for +range trinkets interacting with cone shape spells like Dragonbreath, plus some VFX work to make it look right.
Source
Changelog.gg summarizes and formats this update. How we read updates.
