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Steam News24 October 20205y ago

Patch notes

Just bugs and QoL. The load system will now gracefully handle situations where player data corrupted such that your save location has NaNs in it.

Full notes

Full Tenderfoot Tactics update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes1 addition2 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
changedThe load system will now gracefully handle situations where player data corrupted such that your save location has NaNs in it. If this happens to you, you'll find loading your save that you're back at your most recent home (or if your home's location was corrupted as well, at a randomly chosen home).
fixedFixed a couple bugs with inventory scrolling that were only showing when there was a single extra row needed for display.
fixedFixed a bug causing the 'consume fae weed' dialogue to not autoselect properly on gamepad.
fixedFixed a bug causing the cancel button (B/Circle on gamepad) to close the party menu entirely when you really just wanted it to deny the 'consume fae weed' confirmation dialogue.
changedScooched the 'X' close button in the settings menu so it's easier to select without turning the volume up.
addedAdded a confirmation dialogue for when you try to create a new game in a used save slot, so its not so easy to accidentally overwrite your data.

Tenderfoot Tactics changes

changedThe load system will now gracefully handle situations where player data corrupted such that your save location has NaNs in it. If this happens to you, you'll find loading your save that you're back at your most recent home (or if your home's location was corrupted as well, at a randomly chosen home).
fixedFixed a couple bugs with inventory scrolling that were only showing when there was a single extra row needed for display.
fixedFixed a bug causing the 'consume fae weed' dialogue to not autoselect properly on gamepad.
fixedFixed a bug causing the cancel button (B/Circle on gamepad) to close the party menu entirely when you really just wanted it to deny the 'consume fae weed' confirmation dialogue.
changedScooched the 'X' close button in the settings menu so it's easier to select without turning the volume up.

Just bugs and QoL.

  • The load system will now gracefully handle situations where player data corrupted such that your save location has NaNs in it. If this happens to you, you'll find loading your save that you're back at your most recent home (or if your home's location was corrupted as well, at a randomly chosen home).

  • Fixed a couple bugs with inventory scrolling that were only showing when there was a single extra row needed for display.

  • Fixed a bug causing the 'consume fae weed' dialogue to not autoselect properly on gamepad.

  • Fixed a bug causing the cancel button (B/Circle on gamepad) to close the party menu entirely when you really just wanted it to deny the 'consume fae weed' confirmation dialogue.

  • Scooched the 'X' close button in the settings menu so it's easier to select without turning the volume up.

  • Added a confirmation dialogue for when you try to create a new game in a used save slot, so its not so easy to accidentally overwrite your data.

  • You should now be able to fulfil the PILGRIM achievement by beating the game, if you skip the quest segment that normally fulfils that achievement.

  • Fixed a bug causing graphics settings to revert to CRUNCHY 180p if you saved and reloaded with CRUNCHY 1080p.

Source

Steam News / 24 October 2020

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