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Full TEMPUS: A Wizard Awakes update
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Repeated intro
Hello everyone !
What changed
- Server
- Gameplay
- Compatibility
TEMPUS: A Wizard Awakes changes
On behalf of the team I would like to extend a warm welcome and a big THANK YOU for the interest you have shown in our first game release.
TEMPUS: A Wizard Awakes is the first game we have made together back when we were at university. We had great ambitions and a tight deadline of 4 months, which may explain some of the harsh decisions we had to make. We still feel the pain each time we kill a critter ahaa
Within our own frame of reference, we have been blown away by the amount of people who have claimed and played the game. It made us feel very proud that so many people around the world are enjoying this little game we made.
This is only the beginning. We are working on some other games we consider releasing, and it goes without a say that you have given us quite a boost in confidence ! Thank you very much !
We are also working on some completely new games, and would love to keep you in the loop. Taking inspiration from other studios, we have made a discord server where we will post about our progress and the next games we are making and releasing.
So if you are interested in knowing more, chatting with us or simply getting the updates, you can:
Join our Discord Server here:
As this is our first self managed release, feel free to give us feedback on whatever you think can be improved.
Secret Stuff
Can we still call a secret a secret if we talk about it ?
Throughout the development of TEMPUS: A Wizard Awakes, Jonas our Game and Level designer has created a whole other level in complete secrecy. This was quite the surprise for the whole team, some may even have found out about it only years after we had finished the project !
Achievement stats tell us that the secret level has been kept somewhat secret. Have you followed the stone path and taken a leap of faith ?
Let us know on Discord if you have found the secret level and what you think about it !
But what about the secret game mode and hidden ability ? :p
Linux Build
We have also been working on bringing the game to Linux. This is to both support Linux users and take the first step towards making the game available on Steam Deck. Though it is important to note that we have not been able to test it on Steam Deck yet.
Let us know if there are any problems.
We would like to also bring the game to MacOS, however we have not yet planned exactly when that would happen.
We would like to thank you again for playing the game, we hope you had fun ! We very much look forward to knowing what you think and show you what we are working on !
Cheers and Happy Critter Killing,
Propeller Cap team
Source
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