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Full notes
Full Temporal Purge: Z update
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What changed
- UI and audio
- Maps
- Gameplay
- Balance
- Fixes
- Store
Temporal Purge: Z changes
We've launched the game, now the first major update is ready!
Firstly, a huge thank you to anyone who has bought and supported our little indie game, we appreciate it so much.
We've cooked up a big update for you all, it's an early access game after all, so please look forward to more updates in the future!
Notable changes:
New music!
New hard difficulty option for each map!
New weapon, the APS submachine gun!
Level cap increased from 10 to 20!
New achievements!
Finally, some music!
Music has been added to each map, listen to some bangers as you lay waste to the army of zombies!
Each map has an interactable boombox in the starting area, so you can enable and disable the music as you please easily during gameplay
The songs will get more intense during later waves to help ramp up the tension, we hope you enjoy!
New Weapon! - APS Submachine Gun
The APS is a brand new submachine gun we've added to the game today.
Easy to control and high damage compared to other SMGs.
It's quite rare, try your luck and get it from the vending machine or mystery box on any map.
New difficulty option, test your skills on the Hard difficulty!
A new Hard mode difficulty option has been added to each map
You can select it from the map select screen on the spaceship
Separate leaderboards for hard difficulty on each map
Zombies will rush you down relentlessly, and you'll take damage faster, have you got what it takes?
Various bug fixes, balance tweaks, and other changes!
Bug Fixes:
Fixed a lighting issue on Trailer Park which made the shadows/dark areas appear to be striped
Fixed a bug with the hit sound effect being played too many times while shooting zombies with shotguns
Tweaked the footstep sounds to prevent audio overlapping/glitching when there are many zombies active at the same time
Fixed a UI overlap bug on the skin select screen in the loadout menu
Gameplay Changes:
Starting cash increased from 0 to 500
Level cap increased from 10 to 20
Added new Steam Achievements
Replaced the music on the main menu
Balance Changes:
Reduced damage for the Eradicator, and it's upgraded variant
Viper SMG damage reduced, increased the damage of the upgraded variant
Viper SMG spread/recoil reduced
PM-334 pistol upgraded variant damage increased
Halved the amount of time required to collect the power source rocks, and the time required to activate the weapon upgrade machine
Source
Changelog.gg summarizes and formats this update. How we read updates.
