Full notes
Full Temporal Purge: Z update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
- UI and audio
- Store
Temporal Purge: Z changes
Improved VFX when shooting the Eradicator
Improved VFX for frag grenade explosions
Improved VFX on the power source rocks
Fixed a spot which was inaccessible to zombies on Future City
Fixed multiple spots which were inaccessible to zombies on Trailer Park
Improved ammo and magazine capacity on the MAR-14
Reduced weapon spread on the MAR-14
Improved ultrawide resolution support to enable previously inaccessible UI buttons
Fixed some bugs related to replenishing ammo when directly purchased from the wall
Source
Changelog.gg summarizes and formats this update. How we read updates.
