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Steam News11 October 20258mo ago

General adjustments

Hey people, in the next few days we intend to upload many adjustments and corrections laying the groundwork for the big meta progression update. We also would like to ask you all to add the game to your wishlist.

Full notes

Full Temples Vs Buildings update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey people, in the next few days we intend to upload many adjustments and corrections laying the groundwork for the big meta progression update. We also would like to ask you all to add the game to your wishlist. It’s the best way to support our game now.

What changed

1 fix1 addition5 changes1 removal
  • Gameplay
  • Store
  • UI and audio
addedHey people, in the next few days we intend to upload many adjustments and corrections laying the groundwork for the big meta progression update. We also would like to ask you all to add the game to your wishlist. It’s the best way to support our game now.
changed[dynamiclink href=" https://store.steampowered.com/app/2809300/Temples_Vs_Buildings/ "]
changedCorrections in the greek temple interface.
changedAdjustment on the game flow: no more loading screen in the beginning of the game, now you only need to press any button to continue; also to leave the end game screen you can press any button.
changedCorrection on the interface of the settings menu.
removedRemoved a wrong sfx during the greek temple gameplay.

[dynamiclink href="https://store.steampowered.com/app/2809300/Temples_Vs_Buildings/"]

Adjustments and bug fixes:

  • Correction of visual bugs during the relic menu.

  • Corrections in the greek temple interface.

  • Adjustment on the game flow: no more loading screen in the beginning of the game, now you only need to press any button to continue; also to leave the end game screen you can press any button.

  • The faith points stay longer on the screen before fading.

  • We built the foundation of a parallax system with clouds.

  • Correction on the interface of the settings menu.

  • Removed a wrong sfx during the greek temple gameplay.

  • We built the foundation of a permanent upgrade system ( in the next few weeks we want to properly implement it)

  • Fixed a collision bug with the jewelry store’s laser.

Source

Steam News / 11 October 2025

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