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Steam News24 September 20259mo ago

The future of this game

Hey people, firstly we would like to thank everyone who added the game to their libraries, specially those who downloaded and played ( plz remember to write a review ;) .

Full notes

Full Temples Vs Buildings update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition1 change0 removals
  • Gameplay
  • UI and audio
addedHey people, firstly we would like to thank everyone who added the game to their libraries, specially those who downloaded and played ( plz remember to write a review ;) . We also want to ask everyone to add the game to your wishlist. It's the best way to support us right now. Finally we will talk about the game's future. We’ve been working on this game for more than 7 years now, in our free time (also in the not so free time), all out of our own pockets. We are now reaching our limits: financial; physical and mental. We should’ve stopped the development years ago (if only our game designer wasn't so stubborn and knew when to quit), but since we already came this far we will be launching the game to the best of our material conditions.
changedWe are a tiny team of 2,5 people and that’s the reason for the long gap between updates. In this week or the next we intend to launch an update to correct the worst bugs. After that we will work on the interface to make the game flow better. Then we will start the meta progression: more challenge levels; permanent upgrades and curses that have effect in the gameplay. If everything goes right we intend to launch the full game in the November/ December window. Thank you for your attention ;)

Temples Vs Buildings changes

addedHey people, firstly we would like to thank everyone who added the game to their libraries, specially those who downloaded and played ( plz remember to write a review ;) . We also want to ask everyone to add the game to your wishlist. It's the best way to support us right now. Finally we will talk about the game's future. We’ve been working on this game for more than 7 years now, in our free time (also in the not so free time), all out of our own pockets. We are now reaching our limits: financial; physical and mental. We should’ve stopped the development years ago (if only our game designer wasn't so stubborn and knew when to quit), but since we already came this far we will be launching the game to the best of our material conditions.
changedWe are a tiny team of 2,5 people and that’s the reason for the long gap between updates. In this week or the next we intend to launch an update to correct the worst bugs. After that we will work on the interface to make the game flow better. Then we will start the meta progression: more challenge levels; permanent upgrades and curses that have effect in the gameplay. If everything goes right we intend to launch the full game in the November/ December window. Thank you for your attention ;)

Hey people, firstly we would like to thank everyone who added the game to their libraries, specially those who downloaded and played ( plz remember to write a review ;) . We also want to ask everyone to add the game to your wishlist. It's the best way to support us right now. Finally we will talk about the game's future. We’ve been working on this game for more than 7 years now, in our free time (also in the not so free time), all out of our own pockets. We are now reaching our limits: financial; physical and mental. We should’ve stopped the development years ago (if only our game designer wasn't so stubborn and knew when to quit), but since we already came this far we will be launching the game to the best of our material conditions.

We are a tiny team of 2,5 people and that’s the reason for the long gap between updates. In this week or the next we intend to launch an update to correct the worst bugs. After that we will work on the interface to make the game flow better. Then we will start the meta progression: more challenge levels; permanent upgrades and curses that have effect in the gameplay. If everything goes right we intend to launch the full game in the November/ December window. Thank you for your attention ;)

Source

Steam News / 24 September 2025

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