In this update2
Full notes
Full Telegraphist 1920: Beats of War update
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What changed
- Events
- Gameplay
- UI and audio
Telegraphist 1920: Beats of War changes
Welcome!
If you haven’t been following us on Discord recently (be sure to join our Discord), we recently attended Poznań Game Arena 2024, organized in collaboration with the Indie Games Poland Foundation. Huge thanks to them and our fellow exhibitors, especially FolkOrigin, who had a booth next to ours!
Alongside our immersive booth setup, we showcased a new private demo at the event! And guess what... we’ve just released a new update for the public demo on Steam. Now you can try out the new features yourself!
Changelog - Update 0.15.6-demo:
New character in the Hub - Zosia. You can chat with her in Hub Levels 2, 4, and 6.
New gameplay mechanic - Frequency Match. Use the arrow keys to match upcoming frequencies.
Level 5 has been completely reworked for the new QTE mechanics.
All levels are now better balanced for gameplay.
Added a sound effect when you enter the "Missed" state during gameplay.
Added highlights to specific parts of Morse code to assist with learning (we’re continuing to work on progression and learning features).
Weather now affects the Hub and Gameplay, enhancing the emotional depth of the story.
Improved Main Menu visuals.
And much more...
Even Lara Croft enjoyed playing our new demo of Telegraphist 1920: Beats of War! <3
Godspeed!
Source
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