In this update3
Full notes
Full Tears of Metal update
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Repeated intro
Hello! I’m Raph, co-founder and creative director of Tears of Metal. Here’s some updates on our project.
What changed
- UI and audio
Tears of Metal changes
Hard at work on the Demo + Demo testers needed
We’re currently developing our public demo, which will mark a significant milestone for us! We're targeting a demo release date in December or January.
To ensure the demo is the best it can be, we need enthusiastic testers to provide feedback. If you’re interested in becoming a playtester for the demo (and the game), the best way to stay informed is to join our Discord. We’ll be announcing recruitment there once we're ready.
Summer Game Fest + PAX West
Our reveal at Summer Game Fest exceeded all our expectations! We hit 100,000 wishlists within the first week of our announcement, which has been an incredible morale booster. Thank you so much for your support! <3
We also had the pleasure of meeting many of you at PAX West at the end of August. This was our first public showcase of the game, and we couldn't be happier with how it went. It was nerve-wracking to see players excited about the trailer and eager to experience the game for the first time. The reactions were overwhelmingly positive!
Extra goodies:
Our audio team at SIDE Montréal produced a fantastic edit showcasing their work on the trailer:
Source
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