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Steam News26 May 20261mo ago

0.4.3 Patch Notes - Hotfix for Tutorial Progression Issue

Hello, this is Team Samoyed. We have applied a variety of bug fixes and would like to share the details.

Full notes

Full Teamfight Manager 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, this is Team Samoyed.

What changed

8 fixes1 addition3 changes0 removals
  • Performance
  • UI and audio
  • Fixes
  • Balance
  • Gameplay
changedImproved stability so that the game no longer closes immediately even when the Steam connection is unstable or the Steam client has not been initialized properly.
addedUpdated multiplayer lobby creation, joining, invitations, and connection handling so that if an error occurs, the game can return to the lobby UI normally instead of closing.
changedImproved frame processing that could cause excessive system load in some environments. This should help reduce severe lag, freezes, and sudden closures that may occur on certain PCs, Macs, and other systems.
fixedFixed an issue where selecting a Champion that had already been banned, picked, or locked could disrupt the tutorial or standard pick/ban process.
fixedFixed an issue where pressing the ~/` key could cause a crash.
fixedFixed an issue where old kill and message popups could appear late during highlights or fast skipping.

We have applied a variety of bug fixes and would like to share the details.

  • Improved stability so that the game no longer closes immediately even when the Steam connection is unstable or the Steam client has not been initialized properly.

  • Updated multiplayer lobby creation, joining, invitations, and connection handling so that if an error occurs, the game can return to the lobby UI normally instead of closing.

  • Improved frame processing that could cause excessive system load in some environments. This should help reduce severe lag, freezes, and sudden closures that may occur on certain PCs, Macs, and other systems.

  • Fixed an issue where selecting a Champion that had already been banned, picked, or locked could disrupt the tutorial or standard pick/ban process.

  • Fixed an issue where pressing the ~/` key could cause a crash.

  • Fixed an issue where old kill and message popups could appear late during highlights or fast skipping.

  • Fixed a UI issue where the Morgard buff timer overlapped with the team name and set display.

  • Fixed an issue where the pause button icon was not updated properly.

  • Fixed an issue where changing merchandise prices did not update demand correctly.

  • Fixed a snap calculation issue where small movement speed buffs, such as Clown’s Skill 1, could be applied in reverse as nerfs during balance patches.

  • Fixed an issue where the Manager Training schedule did not progress properly in some environments.

If you encounter any issues while playing the game, please feel free to contact us anytime at

teamsamoyed@gmail.com

To help us troubleshoot the issue, please zip the folder located at C:/Users/(your username)/AppData/Roaming/TeamSamoyed/TeamfightManager2/data, which contains the affected save data, and send it to us as an email attachment.

Thank you.

Source

Steam News / 26 May 2026

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