What changed
1 fix0 additions2 changes0 removals
changedAdditions and fixes are too numerous to mention in detail. Major changes include 1) Alterations to each biome and making each biomes difficulty variable to when it appears in the game. 2) Fully functional multiplayer system for up to 4 players co op. Some notes on this
fixedI expect bugs to surface in niche cases, but they are not known and thus not addressed.
changedMultiplayer stress testing is not complete and may lag at high process loads. I've gone through extensive optimizations with unique coding implementations to minimize lag allowing this game to be online co-op, a rarity for the genre.
TD Run: Survivors changes
changedAdditions and fixes are too numerous to mention in detail. Major changes include 1) Alterations to each biome and making each biomes difficulty variable to when it appears in the game. 2) Fully functional multiplayer system for up to 4 players co op. Some notes on this
fixedI expect bugs to surface in niche cases, but they are not known and thus not addressed.
changedMultiplayer stress testing is not complete and may lag at high process loads. I've gone through extensive optimizations with unique coding implementations to minimize lag allowing this game to be online co-op, a rarity for the genre.
Additions and fixes are too numerous to mention in detail. Major changes include 1) Alterations to each biome and making each biomes difficulty variable to when it appears in the game. 2) Fully functional multiplayer system for up to 4 players co op. Some notes on this
The basic flow of all aspects of the game have been verified to work in 2 players.
I expect bugs to surface in niche cases, but they are not known and thus not addressed.
Multiplayer stress testing is not complete and may lag at high process loads. I've gone through extensive optimizations with unique coding implementations to minimize lag allowing this game to be online co-op, a rarity for the genre.