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Steam News2 February 20215y ago

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Dragon Queen Deamon Guardian Cost 10 Passive Skill: Dragon's Fire Basic attacks no longer cause basic damage. Instead, Dragon Queen wrap herself with felfire, causing spell damage to all enemies within 2.5 yards.

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What changed

0 fixes0 additions11 changes1 removal
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removedPassive Skill: Dragon's Fire Basic attacks no longer cause basic damage. Instead, Dragon Queen wrap herself with felfire, causing spell damage to all enemies within 2.5 yards. Each time the felfire deals damage, it will increase the dragon queen’s spell defense by 1%. (The damage of each star increases by 10%)
changedActive Skill: Fel Nova Causes spell damage to all enemies within 4 yards, and reduces the damage caused by these enemies by 25% for 5 seconds, and prohibits them from restoring health for 4 seconds, Nova will cast 2 times.
changedPersonal Synergy I: Heart of Fel Every time Felfire deals damage, the dragon queen's basic defense and spell defense are increased by 2% each
changedPersonal Synergy III: Fel Skin Increase the damage of Dragon's Fire and Fel Nova, equal to 100% of the spell defense
changedPassive Skill: Bloody Claw There is a 30% chance of causing the target to bleed when the basic attack crit.
changedActive Skill: Wild Roar Cast roar, basic attack is increased by 80%, basic crit chance is increased by 30%, crit damage is increased by 50%, and the enemy cannot dodge attack for 5 seconds.

Tavern of Gods changes

  • Bladehero
removedPassive Skill: Dragon's Fire Basic attacks no longer cause basic damage. Instead, Dragon Queen wrap herself with felfire, causing spell damage to all enemies within 2.5 yards. Each time the felfire deals damage, it will increase the dragon queen’s spell defense by 1%. (The damage of each star increases by 10%)
changedActive Skill: Fel Nova Causes spell damage to all enemies within 4 yards, and reduces the damage caused by these enemies by 25% for 5 seconds, and prohibits them from restoring health for 4 seconds, Nova will cast 2 times.
changedPersonal Synergy I: Heart of Fel Every time Felfire deals damage, the dragon queen's basic defense and spell defense are increased by 2% each
changedPersonal Synergy III: Fel Skin Increase the damage of Dragon's Fire and Fel Nova, equal to 100% of the spell defense
changedPassive Skill: Bloody Claw There is a 30% chance of causing the target to bleed when the basic attack crit.

Dragon Queen Deamon Guardian Cost 10

Passive Skill: Dragon's Fire Basic attacks no longer cause basic damage. Instead, Dragon Queen wrap herself with felfire, causing spell damage to all enemies within 2.5 yards. Each time the felfire deals damage, it will increase the dragon queen’s spell defense by 1%. (The damage of each star increases by 10%)

Active Skill: Fel Nova Causes spell damage to all enemies within 4 yards, and reduces the damage caused by these enemies by 25% for 5 seconds, and prohibits them from restoring health for 4 seconds, Nova will cast 2 times.

Personal Synergy I: Heart of Fel Every time Felfire deals damage, the dragon queen's basic defense and spell defense are increased by 2% each

Personal Synergy II: Fel Backlash Every time the enemy hits the dragon queen, they will be damaged by the felfire

Personal Synergy III: Fel Skin Increase the damage of Dragon's Fire and Fel Nova, equal to 100% of the spell defense

Wild Hunter Savage Assassin Cost 10

Passive Skill: Bloody Claw There is a 30% chance of causing the target to bleed when the basic attack crit.

Active Skill: Wild Roar Cast roar, basic attack is increased by 80%, basic crit chance is increased by 30%, crit damage is increased by 50%, and the enemy cannot dodge attack for 5 seconds.

Personal Synergy I: Bloody Bite Bloody Claw's trigger chance increased to 100%

Personal Synergy II: Blood Craving If the current target’s health is below 50%, the wild hunter’s attack speed is increased by 75%

Personal Synergy III: Blood moon Wild Roar's effect works on all ally assassins

Doom Blade Human Warrior Cost 10

Passive Skill: Doom Judgment When basic attack hits, there is a 20% chance to summon a doom sword next to a randomly enemy. Reduce basic crit chance of enemies within 1 yard of the sword by 10% (the effect cannot be superimposed), the sword will exist for 8 seconds.

Active Skill: Doom Strike Launch 4 consecutive slashes on enemies within the fan-shaped area in front of the Doom Blade, each causing basic damage. The first 3 slashes will trigger Doom Judgment, and the fourth slash will detonate all existing doom sword on the field. All enemies within the effective range of doom sword will take basic damage, the enemies will be imprisoned (unmovable) for 3 seconds, and blinded (hit chance reduced by 50%) for 4 seconds.

Personal Synergy I: Doom Power Doom Blade's damage to enemies within the doom sword is increased by 50%

Personal Synergy II: Doom Echo The doom sword's range of influence has been expanded to 2.5 yards

Personal Synergy III: Death knell The trigger chance of Doom Judgment is increased to 100%

Source

Steam News / 2 February 2021

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