Full notes
Full Tavern of Gods update
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What changed
- Gameplay
- UI and audio
- Balance
- Events
- Maps
- Fixes
Tavern of Gods changes
Modified the synergies of class and race.
Modified all equipment, reduced the number of equipment attributes, and increased the value range of attributes.
Debuff damage can now be viewed in detail in the follower interface Increased the activation interval of all debuff damage to 1.5 seconds. The effect of the poisonous blood has been modified. Now the poisonous blood can be directly attached, and the poisonous blood can make the enemy unable to restore health.
Attributes that were originally multiplicative stacking, such as reduce cooldown, reduce skill cost, reduce time of control state, and reduce debuff damage taken, are now modified to additive stacking.
The default attributes of all followers have been modified. Now the default dodge chace, crit chace, crit damage, basic defense, and spell defense of the followers are all different.
Modify the skill damage type of some melee followers to basic damage.
The attack mode of the dismemberer was changed to throwing axe, and the range was increased to 5.5 yards.
Basic defense penetration and spell defense penetration can now reduce the target's defense to a negative number.
Modified the damage of all followers skills.
Speed up the actions of all followers to cast skills.
Added surrender in battle.
Modified some suit attributes and personal synergies.
Added a timer in battle.
Modified the default suit, now it will not loot the suit runes before defeating the gemini lords for the first time.
Added speed up button in battle.
Cancel the hero's life, and continue to challenge when the battle fails, the hero will not die.
Blessing of the dead will appear when the battle fails. You can exchange the blessing energy for the battle buff in this room. (the blessing energy replaces the hero's life before)
The selection of map features adds different levels of difficulty, corresponding to more or less map features and attribute rewards.
The loot tends to exist independently and is no longer associated with the enemy lineup, and the interface has been adjusted.
Adjusted the button and position of the store in the stash to make it more conspicuous.
Added a new achievement "Self-reliance: defeat the gemini lords without any blessings in hell difficulty".
Adjusted some data
Fixed some bugs
Optimized the performance
Source
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