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Steam News10 February 20179y ago

Bug fixes & accessibility improvements :)

Just a small update, but it's been a while since we pushed, so this morning, I pushed the following (for Windows only so-far...

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Full Tatsu update

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What changed

3 fixes1 addition2 changes1 removal
  • Compatibility
  • Performance
  • UI and audio
  • Gameplay
  • Fixes
changedJust a small update, but it's been a while since we pushed, so this morning, I pushed the following (for Windows only so-far... will go to Mac/Linux on their next push):
fixedFixed a bug where clicking "Rejoin" very quickly after entering the Online Game Menu Screen could cause it to crash.
fixedFixed the "Ready" button in the Online Multiplayer some more... potentially fixed other button clickability issues. Basically, MouseUp was refreshing the Input events even if the events weren't being handled. So if it refreshed and the button was already up... maybe that was the issue? Regardless, this fixes our test case for the Ready button but might not affect the other button issues.
removedQuieted the Log File a little bit by removing the "Loading item" lines since we haven't had a problem with asset-loading in a LONG time.
fixedFixed gamePad support for Online Game Menu Screen and lobbies. * 20170202: Hive: Fixed some spacing issues in the Rules which were causing insect images to overlap the text in "Moving" and "Queen & Beetle" tabs.
addedAdded EptKazoo to credits. Not sure if it is already listed somewhere else or not, but I couldn't find it at first glance so I just added it.

Just a small update, but it's been a while since we pushed, so this morning, I pushed the following (for Windows only so-far... will go to Mac/Linux on their next push):

  • Fixed a bug where clicking "Rejoin" very quickly after entering the Online Game Menu Screen could cause it to crash.

  • Fixed the "Ready" button in the Online Multiplayer some more... potentially fixed other button clickability issues. Basically, MouseUp was refreshing the Input events even if the events weren't being handled. So if it refreshed and the button was already up... maybe that was the issue? Regardless, this fixes our test case for the Ready button but might not affect the other button issues.

  • Quieted the Log File a little bit by removing the "Loading item" lines since we haven't had a problem with asset-loading in a LONG time.

  • Fixed gamePad support for Online Game Menu Screen and lobbies. * 20170202Hive: Fixed some spacing issues in the Rules which were causing insect images to overlap the text in "Moving" and "Queen & Beetle" tabs.
  • Added EptKazoo to credits. Not sure if it is already listed somewhere else or not, but I couldn't find it at first glance so I just added it.

Some of the changes come from continual improvement to our engine as we work on our next game, Lost Cities... and a bunch of them come from the bug reports we get from Simply Chess which has an insane amount of users (partially because it's free), so we get comments about it every day :) Currently, we're working on a Russian version of Tatsu. Steam user Groundhog has actually translated the whole thing & we're just working on trying to get Cyrillic to render in the cool font that Tatsu uses. Thanks for playing! - Sean Colombo & Geoff Brown PS: If you haven't done a Steam review of the game, please consider it... it's only got 6 reviews which isn't very statistically significant ^_^;

Source

Steam News / 10 February 2017

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