Full notes
Full TasteMaker update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Compatibility
- Balance
- Performance
Happy new year everybody! This is a bit of a smaller update that I considered making a patch. But because it does contain some new content, I decided to write this short blog.
Menu Changes
I’m not quite happy with the current menu tree and want to change it a bit. I decided to start with changing the beverages. The cocktails did not make a lot of sense from a gameplay perspective so I removed 2 of the 3 cocktails and added beer instead. I also replaced the cocktail glass item with a beer glass item, and added a beer tap item. Beer was already a part of the game before it was released in early access, but I ended up removing it, which I now think was a mistake. I hope that the progression of the beverages tree makes a bit more sense now.
Small Changes
Fixed dirt not being visible
Fixed wine not being able to be made by waiters in certain cases
Fixed not being able to close the scenario goal window
Fixed food quality being broken for chicken
Rebalanced staff wages
Rebalanced tableware dirtiness
Fixed pans not being displayed in inventory correctly
Fixed lag spikes when someone poops in your restaurant
Fixed some spelling issues
Source
Changelog.gg summarizes and formats this update. How we read updates.
