Full notes
Full TasteMaker update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Performance
While not everything I worked on in the past 2 weeks is ready to be shown yet, I did make a few important improvements and bug fixes that I wanted to release before the end of the year. This will probably be the last update for 2022. Hope you all have happy holidays!
Zoning improvements
When testing the game, I often found myself accidentally placing items outside of a zone. My restaurant would then break because employee’s couldn’t reach them. This caused a lot of confusion and frustration. I reworked the zone overlay to hopefully resolve this issue. The overlay now also gets enabled when you place items. This way you always know in which zone an item is.
Small changes
Fixed saving issue
Performance improvements
Tableware now get’s evenly divided between cabinets (while still adhering to the specified fill priority)
Dartboard “Item in use” bug fixed
Stove “Item in use” bug fixed
Income stats saved more accurately
Paintbrush icon reworked
Source
Changelog.gg summarizes and formats this update. How we read updates.
