Task Force Admiral - Vol.1: American Carrier Battles
Steam News 26 April 202625d ago

Patch Notes (22936228) : LRCAP mechanics trials

A couple small updates were pushed before the weekend. After a few bugs were corrected, here are the current patch notes ahead of the release of another scenario, hopefully, next week : 24/04/2026 Major changes made to…

Update log

Full Task Force Admiral - Vol.1: American Carrier Battles update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

1 fix1 addition1 change0 removals
  • Fixes
  • Maps
  • Workshop
fixedA couple small updates were pushed before the weekend. After a few bugs were corrected, here are the current patch notes ahead of the release of another scenario, hopefully, next week :
added24/04/2026We have introduced a new mechanism allowing for long-range CAP patrols (LRCAP) . These patrols are managed on the CAP interface (Fleet Plot) like any other CAP patrol. The mechanism is still experimental and requires further testing, so please report any bugs. These patrols can be assigned to another task force or an arbitrary player-defined position on the strategic map (see the "target" setting) . Once over their target, these aircraft will circle and attack any enemy in sight. Note that assigning a patrol to a task force means that it will follow it around. IMPORTANT: It does not check range for now , so make sure that the range/fuel is compatible with the aircraft type. Note that beyond a certain range (basically line-of-sight range from their original base), CAP fighters will be on their own and will only be able to engage targets they can identify visually. There is currently no FDO (Fighter Direction) backup, even if you place them over a friendly task force with radar. We are aware that this new mechanic will allow new ways to abuse the existing setting - we are interested in that feedback too, so as to define relevant, balanced limitations that will keep this option valuable, yet refine its scope.
changed24/04/2026Historical note: this mechanism is there to allow CAP missions over friendly units or specific spots, which were a common occurrence in 1942-43. See it as a valuable tool to recreate the fighter cover during the Watchtower landings, for instance, or Enterprise's CAP efforts when covering Chicago at Rennell Island, to name a few applications.

A couple small updates were pushed before the weekend. After a few bugs were corrected, here are the current patch notes ahead of the release of another scenario, hopefully, next week :

24/04/2026

  • Major changes made to the way strikes manage target assignment, especially by the AI player, to make it feel more natural and efficient.

  • We have introduced a new mechanism allowing for long-range CAP patrols (LRCAP). These patrols are managed on the CAP interface (Fleet Plot) like any other CAP patrol. The mechanism is still experimental and requires further testing, so please report any bugs.

    • These patrols can be assigned to another task force or an arbitrary player-defined position on the strategic map (see the "target" setting).

    • Once over their target, these aircraft will circle and attack any enemy in sight. Note that assigning a patrol to a task force means that it will follow it around.

    • IMPORTANT: It does not check range for now, so make sure that the range/fuel is compatible with the aircraft type.

    • Note that beyond a certain range (basically line-of-sight range from their original base), CAP fighters will be on their own and will only be able to engage targets they can identify visually. There is currently no FDO (Fighter Direction) backup, even if you place them over a friendly task force with radar.

    • We are aware that this new mechanic will allow new ways to abuse the existing setting - we are interested in that feedback too, so as to define relevant, balanced limitations that will keep this option valuable, yet refine its scope.

Historical note: this mechanism is there to allow CAP missions over friendly units or specific spots, which were a common occurrence in 1942-43. See it as a valuable tool to recreate the fighter cover during the Watchtower landings, for instance, or Enterprise's CAP efforts when covering Chicago at Rennell Island, to name a few applications.

Thanks to Foxman for the screenshot.

Thank you all for your time, and your attention!

The Team

Source

Steam News / 26 April 2026

Open original