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Steam News8 February 20251y ago

PATCH NOTES 0.1.17

Hello everyone, this is Patch Notes 0.1.17! Here are the key topics covered in this patch: Gameplay updates We need your help! Roguelite Campaign 2.

In this update5

Full notes

Full Tape to Tape update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes3 additions7 changes1 removal
  • Gameplay
  • Fixes
  • UI and audio
  • Balance
  • Performance
changedHere are the key topics covered in this patch:Gameplay updates
changedGeneralImprovements made to the AI in the defensive zone
changedGeneralCurve ball talent now gives the player a curved hockey stick
changedGoaliesGoalies will now butterfly slide more often to get in position for rebounds
changedGoaliesUpdated Goalie pads and mitts colors for the following : Calaveras, Cheese, Lettuce, Golfers
changedHockey FCBoth teams will now play stickless, kick that ball! ( the football... the soccer ball... sigh )

Tape to Tape changes

changedGameplay updates
changedImprovements made to the AI in the defensive zone
changedCurve ball talent now gives the player a curved hockey stick
changedGoalies will now butterfly slide more often to get in position for rebounds
changedUpdated Goalie pads and mitts colors for the following : Calaveras, Cheese, Lettuce, Golfers

Hello everyone, this is Patch Notes 0.1.17!

Here are the key topics covered in this patch:

Gameplay updates

We need your help!

Roguelite Campaign 2.0 Open Testing

Roadmap Update & Teasers

General

Improvements made to the AI in the defensive zone

Changes were made to AI positioning and puck pursuit in various situations. This should also help reduce occasional clutter in front of the net

Curve ball talent now gives the player a curved hockey stick

The Disco Team should show more in the rotation of Act 3 Elite Teams

Goalies

Goalies will now butterfly slide more often to get in position for rebounds

Updated Goalie pads and mitts colors for the following : Calaveras, Cheese, Lettuce, Golfers

Hockey FC

Both teams will now play stickless, kick that ball! (the football... the soccer ball... sigh)

Removed the wall of players in front of the net

Increased the net size

The wall felt like it created too much clutter, was too easy to bypass, and restricted valuable shooting space. The Hockey FC team may receive another round of updates in the future. We’d love to hear your ideas on how to improve the foothockey experience!

Crusaders

The Jerseys now displays Roman numerals

Fixed major issue that guaranteed goals at extremely steep angles

Yep! We're sorry to say that this bug has been around for a little while. This fix should help reduce some of the soft goals that goalies would normally allow. Apologies for any broken controllers, keyboards, other hardware...

Fixed Keybind UI navigation with controller/keyboard

Player sprite updates and corrections

Several minor animation corrections

Fixed a bug where players would have bright red arms and a glitched logo when using the Spiked Armor power-up

Fixed some of the aura's VFX

Fixed a bug where the raining meatballs would become gigantic (YUGE) after a player scored a hat trick

This isn't Photoshopped...

Fixed an issue where some matches in tournament series were not being recorded

Fixed background UI being selected upon returning from a match

Fixed an issue where team colors were not saving properly

Fixed a bug where the game would crash in the Team Editor after replacing a team's pre-built skater with a custom skater

In Other News...

Well, first little spoiler

There will be Free Agents in Campaign 2.0. With that said, we need you to give us your best name ideas!

Here are the instructions and restrictions

Has to be related to Hockey (can be a mix of Hockey and Golf/Soccer. MAY accept a mix of hockey and other sports.)

Can be somewhat PG. Racism, homophobia, or discrimination will not be tolerated

Must be posted in the comments of these patch notes

Looking forward to having a good laugh reading the names!

We are happy to announce that we are getting very close to a playable Alpha Version of Campaign 2.0! This time, however, it will not require you to join our Discord to become a tester. We will simply make an experimental testing branch available to all directly on Steam.

Your feedback has always been impactful on the development of Tape to Tape, and it will be essential as we rework the Campaign. While the main game’s updates may be smaller for some time, we will keep updating the testing branch and adding new content regularly.

More information to come in the NEXT PATCH. We are very excited for you to give it a try and share your feedback and ideas!

Here's a couple of new nodes you will be encountering during your runs!

Roadmap Update & Teasers

While some progress has been made on a few parts of the Roadmap, most of the focus was on the Campaign 2.0. However, we did progress on...

Fighting

Originally, we took a very "vanilla" approach to fights, but then we realized... farts could be a lethal weapon once the gloves come off. With that said, expect more power-ups to gain a lot more potential, now that they can be used against your dance partner!

We're getting closer to a testable version of the fights as we continue to bring more of our ideas to life.

Expect chaos.

A new challenger approaches...

One thing's for sure: we're not done adding new teams to the game! We have plenty of prototypes in the works, and some are already getting their artwork done as we speak. This upcoming team? Definitely a sellout!

We hope you're excited for the next patch, which will kick off the experimental branch testing phase! As always, we truly appreciate your feedback. Feel free to join our Discord community to chat with us!

See you soon!

  • The Tape To Tape Team

Source

Steam News / 8 February 2025

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