What changed
0 fixes1 addition0 changes0 removals
addedA day 2 patch has been loaded today. TankYou! v1.01 is addressing some issues affecting the game experience. They are not many, but important. And a nice little feature to make you feel better when losing. Here's the list: Improved mouse aiming algorithm - there is now a new method for calculating turret rotation, based on the direction and also speed at which the mouse moves. It is now possible to softly aim your turret when playing with a mouse, for maximum accuracy. Added Mouse sensitivity in Options Menu - to improve keyboard/mouse support, there is now a "mouse sensitivity" option Coins now have a higher chance of spawning when the score condition is to get coins - this should now reduce the time spent in "Gold Digger" mode and Arcade missions where you need to gather coins in order to score Improved the camera follow algorithm - the camera now accurately detects the center of players instead of calculating their overall positional weight Tips messages - a small feature to help you deal with defeat when playing alone or Arcade modes Walls behave correctly when shot - some walls behaved incorrectly when show with rockets For any suggestions or inconveniences feel free to use the forums. Unless you're really happy and want to post a positive review, which is totally fine.
TankYou! changes
addedA day 2 patch has been loaded today. TankYou! v1.01 is addressing some issues affecting the game experience. They are not many, but important. And a nice little feature to make you feel better when losing. Here's the list: Improved mouse aiming algorithm - there is now a new method for calculating turret rotation, based on the direction and also speed at which the mouse moves. It is now possible to softly aim your turret when playing with a mouse, for maximum accuracy. Added Mouse sensitivity in Options Menu - to improve keyboard/mouse support, there is now a "mouse sensitivity" option Coins now have a higher chance of spawning when the score condition is to get coins - this should now reduce the time spent in "Gold Digger" mode and Arcade missions where you need to gather coins in order to score Improved the camera follow algorithm - the camera now accurately detects the center of players instead of calculating their overall positional weight Tips messages - a small feature to help you deal with defeat when playing alone or Arcade modes Walls behave correctly when shot - some walls behaved incorrectly when show with rockets For any suggestions or inconveniences feel free to use the forums. Unless you're really happy and want to post a positive review, which is totally fine.
A day 2 patch has been loaded today. TankYou! v1.01 is addressing some issues affecting the game experience. They are not many, but important. And a nice little feature to make you feel better when losing. Here's the list: Improved mouse aiming algorithm - there is now a new method for calculating turret rotation, based on the direction and also speed at which the mouse moves. It is now possible to softly aim your turret when playing with a mouse, for maximum accuracy. Added Mouse sensitivity in Options Menu - to improve keyboard/mouse support, there is now a "mouse sensitivity" option Coins now have a higher chance of spawning when the score condition is to get coins - this should now reduce the time spent in "Gold Digger" mode and Arcade missions where you need to gather coins in order to score Improved the camera follow algorithm - the camera now accurately detects the center of players instead of calculating their overall positional weight Tips messages - a small feature to help you deal with defeat when playing alone or Arcade modes Walls behave correctly when shot - some walls behaved incorrectly when show with rockets For any suggestions or inconveniences feel free to use the forums. Unless you're really happy and want to post a positive review, which is totally fine.