Full notes
Full Tankenstein update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey, First of all I'd like to thank you all who have played the game, especially if you filled out the survey or left feedback on discord. Following this feedback we decided to make another hotfix to the demo. We will be addressing a lot of the feedback in the long run but for now the 2 we wanted to focus on for this hotfix are the performance and the difficulty.
What changed
- Performance
- Events
- Gameplay
- Fixes
- Maps
The game is meant to and going to be challenging, however the demo does not have any of the tools the player will have in the full version to combat this challenge. We have decided to emulate some of the meta progression as an optional game mode for those wishing to try the game with a better start. We will be keeping the original start for those that want to first run experience, so it is up to you which you play with. (Note: this can be chosen at the start of every playthrough, so it is not a permanent decision)
Other changes in this hotfix include:
Took out tier 1 light guns
Took out tier 1 & 2 machine guns
Addressed issues where excessive particle effects would reduce the framerate significantly.
Disabled some effects that gave little visual improvement for the performance cost.
We are aware of other performance issues, specifically when using the radar and during terrain generation. These are too large to address in a hotfix, but fixing them is on the task list for later releases.
Landship Games Devs
Source
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