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Steam News11 December 20187y ago

Tank Universal 2 out of early access

With this latest update Tank Universal 2 moved out of early access and is now officially released. As a lone indie dev, I have to pause and read that line again.

Full notes

Full Tank Universal 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions7 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
changedWith this latest update Tank Universal 2 moved out of early access and is now officially released. As a lone indie dev, I have to pause and read that line again. It's been a long road to get to this point - many, many hours of work, listening to feedback and incorporating it into code. Plus all the other bits and pieces that go into making a game. And no doubt there'll be a patch or two to come, but TU2 is officially released. Thanks to all those who've stuck with and supported the game over the years. I hope you all enjoy playing this release version and for fans of the first game, I hope it transports you back to that world you may have visited and enjoyed, perhaps ten years ago now. Madjack Notes for this update: Previously locked in upgrades can now be sold on the upgrades menu screen.
changedClick on the small dollar sign icon next to an upgrade's install bar to sell one install level.
changedSelling an upgrade will return two thirds of the initial price in upgrade points.
changedUseful for when you can't afford a sabotage run with your available upgrade points.
changedHeavy shell noise tweaked to better match TU1's heavy shell fx.
changedHeavy shells now sound more menacing as they travel.

Tank Universal 2 changes

changedWith this latest update Tank Universal 2 moved out of early access and is now officially released. As a lone indie dev, I have to pause and read that line again. It's been a long road to get to this point - many, many hours of work, listening to feedback and incorporating it into code. Plus all the other bits and pieces that go into making a game. And no doubt there'll be a patch or two to come, but TU2 is officially released. Thanks to all those who've stuck with and supported the game over the years. I hope you all enjoy playing this release version and for fans of the first game, I hope it transports you back to that world you may have visited and enjoyed, perhaps ten years ago now. Madjack Notes for this update: Previously locked in upgrades can now be sold on the upgrades menu screen.
changedClick on the small dollar sign icon next to an upgrade's install bar to sell one install level.
changedSelling an upgrade will return two thirds of the initial price in upgrade points.
changedUseful for when you can't afford a sabotage run with your available upgrade points.
changedHeavy shell noise tweaked to better match TU1's heavy shell fx.

With this latest update Tank Universal 2 moved out of early access and is now officially released. As a lone indie dev, I have to pause and read that line again. It's been a long road to get to this point - many, many hours of work, listening to feedback and incorporating it into code. Plus all the other bits and pieces that go into making a game. And no doubt there'll be a patch or two to come, but TU2 is officially released. Thanks to all those who've stuck with and supported the game over the years. I hope you all enjoy playing this release version and for fans of the first game, I hope it transports you back to that world you may have visited and enjoyed, perhaps ten years ago now. Madjack Notes for this update: Previously locked in upgrades can now be sold on the upgrades menu screen.

  • Click on the small dollar sign icon next to an upgrade's install bar to sell one install level.

  • Selling an upgrade will return two thirds of the initial price in upgrade points.

  • Useful for when you can't afford a sabotage run with your available upgrade points.

Heavy shell noise tweaked to better match TU1's heavy shell fx.

  • Heavy shells now sound more menacing as they travel.

AI tweaked for more aggresiveness during hub battles.

  • Friendly and enemy tanks should now be more agressive in moving to secure hardpoints, leading to more conflict in levels that include hardpoints and ground switches.

Source

Steam News / 11 December 2018

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