Full notes
Full Tank General update
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What changed
- Gameplay
- Security
Tank General changes
The demo version of the game available to everyone.
The demo will include:
A training scenario;
Deck manager and research of cards and HQ;
1-on-1 PVP online battles;
PVE "Raid" mode (mixing with the genre of card roguelike games);
training mode against the bot;
The initial scenario of the campaign for the nation of the USSR (PVE regime).
Currently, only the nations of the USSR and Germany are available for online mode, and the mechanics of researching cards and headquarters are available to these nations.
By default, only Rank 1 to 3 tank cards, rank 1 to 2 spell cards, and Rank 1 training headquarters are available for the USSR and Germany nations. All other cards and headquarters must be researched for their use.
Steam post imageExperience for researching cards and headquarters is currently awarded based on the results of battles in two modes.:
1-on-1 PVP online battles;
PVE "Raid" mode.
The US nation is not connected to the mechanics of researching and all cards and headquarters are immediately available to it. But the nation of the USA cannot participate in online battles.
The main direction of the game's development in the near future: This is an expansion of the PVE modes (first of all, full-fledged historical campaigns for each of the nations), connecting the game to the Steam Cloud and introducing anti-cheat.
The game's release is still planned for this year. Despite the adjustment of the game's development vector (I'm focusing more on PVE modes so that all cards and headquarters can be fully researched through PVE modes), the timing of the implementation of the basic mechanics is still being maintained.
I would be very grateful for your feedback. And I hope to see you in battle.
Source
Changelog.gg summarizes and formats this update. How we read updates.
