Full notes
Full Tamarak Trail update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone, your friendly neighborhood CM back with the latest update from the Yarrow Games team! Thanks everyone for the feedback & bug reports so far, it's been a big help as we polish things and continue to work on improving the game going forward.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
- Store
Tamarak Trail changes
Here's the patch notes for the latest update:
Content
Added the ability to skip intro holding left click
Added Polish language support
Added French language support
Added Japanese language support
Added German language support
Added Chinese language support
Added Russian language support
Added missing status effect sprites
Added Portugese language support
Balance
Magician Sides
Zipzap Thunder 3 => 5
RockThrow earth 3=>5
Thunderstrike damage 4 => 6
StoneArmor defense 4 => 10, earth 2 => 3
SandBurial damage 5=>6 ; Earth 3 => 4
Grounded earth => 3, defense => 8
Crosswind wind 1 => 2; damage when combo is triggered => 6
Gust wind 3=>5
Jetstream (bugged) damage 4 => 5
NorthWind wind 4 => 3
SouthWind wind 4=>3
Tornado damage 2=>3
Twister damage 5=>6
AbsoluteZero ice 2=>3
Chill ice 3=>5
DeepFreeze damage 5=>6
Dragons Breath flame 4=>5
Flind and Steel flame 3=>5
FrostBite 2=>5
Hail damage 3=>2x3
Heatwave flame 2=>3
IceMirror defense 5=>7
Icicle damage 4=>5; ice 2=>3
Fixes
Fixed Knockout Gas exhausting when it shouldn't (shoutout to Indie Buffet)
Fixed Health Bar not disappearing correctly when killing a monster
Fixed side unlock algorithm
Fixed Travelling Trader not taking gold
Fixed being able to play dice after ending turn
Fixed Foolish Attack and Absorption boss effects being treated like debuffs
Fixed being able to play abilities without sufficient Resolve
Source
Changelog.gg summarizes and formats this update. How we read updates.
