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Steam News23 October 20232y ago

demo hotfix 0.6

Fixes an issues where a player could jump on top of an enemy and get stuck in a falling animation.

Full notes

Full Talon's Blade update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions2 changes0 removals
  • Balance
  • Gameplay
  • Performance
changedFixes an issues where a player could jump on top of an enemy and take fatal fall damage
addedAdds a save point to the dungeon level just after the lift
addedA Parry / Riposte tutorial has been added before the Warden fight
addedThe lift can now be activated to go both up and down. This fixes an issue where the player could send the lift up, then jump off of it causing a soft lock. Also allows the player to return to the lower level for further exploration.
changedFixes bugs related to flickering or absent interaction indicator on objects

Talon's Blade changes

changedFixes an issues where a player could jump on top of an enemy and take fatal fall damage
addedAdds a save point to the dungeon level just after the lift
addedA Parry / Riposte tutorial has been added before the Warden fight
addedThe lift can now be activated to go both up and down. This fixes an issue where the player could send the lift up, then jump off of it causing a soft lock. Also allows the player to return to the lower level for further exploration.
changedFixes bugs related to flickering or absent interaction indicator on objects

Fixes an issues where a player could jump on top of an enemy and get stuck in a falling animation.

Fixes an issues where a player could jump on top of an enemy and take fatal fall damage

Adds a save point to the dungeon level just after the lift

Moves the save point tutorial to the dungeon level

A Parry / Riposte tutorial has been added before the Warden fight

The lift can now be activated to go both up and down. This fixes an issue where the player could send the lift up, then jump off of it causing a soft lock. Also allows the player to return to the lower level for further exploration.

Fixes a save bug where the state of unlocked door and smoke walls was not set

Fixes a bug where the player would unlock all lore documents when loading the game

Changes loading on death to save more of the world state.

Fixes settings so blood decals and enemy bleed out responds to blood visibility settings

Fixes bugs related to flickering or absent interaction indicator on objects

Source

Steam News / 23 October 2023

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