Full notes
Full Tallowmere update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Events
Tallowmere changes
16 December 2015 – Version 333
Fixes and improvements:
Controller icons for the A, B, X, and Y buttons have been given a new coat of paint.
Improved hero's ability to walk over corner ledges successfully without getting stopped/stuck.
Improved Feeler movement AI to not get stuck in place as much.
Spikes are now flush against block ledge corners.
Fixed an issue where the game would sometimes think a lower-tier item was an upgrade when it actually wasn't.
Fixed acid clouds being able to have their movement tangent changed.
Fixed Archer arrows sometimes gliding against your shield instead of being blocked and destroyed.
Fixed Feeler tongues going out of position momentarily when getting hit while extended.
Fixed Jazza's glowballs sometimes bouncing off your shield instead of being destroyed.
Fixed several enemies being able to enter a state where they would always face your direction, even if you were stealthed or not in line of sight.
--------------------------------- 29 December 2015 – Version 333.1
Tallowmere is now built with Unity 5.2.4f1.
Improved detection of collision events.
Fixed an issue with Mr Bigguns' Shield Challenge where a weapon could spawn in a chest if you managed to max your souls out.
--------------------------------- 1 January 2016 – Version 333.2
The monthly leaderboard for January 2016 is now live. Happy new year!
--------------------------------- 1 February 2016 – Version 333.3
The monthly leaderboard for February 2016 is now live.
Pinwheels can no longer spawn vertically on the two blocks in front of the hydra pit.
The "Enemies attack twice as fast" punishment no longer affects Acid Traps, Pinwheels, and Spike Traps.
--------------------------------- 1 March 2016 – Version 333.4
The monthly leaderboard for March 2016 is now live.
Added an option to disable scorch mark decals.
Memory improvements.
--------------------------------- 23 March 2016 – Version 333.5
Fixed a framerate issue that could occur during long play sessions.
Source
Changelog.gg summarizes and formats this update. How we read updates.
