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Steam News11 June 201511y ago

Tallowmere changelog for v324

11 June 2015 – Version 324 Patch notes: Tallowmere is now built with Unity 5.1. Actions can now be unassigned from the Edit Controls menu. Ogres now only spot you if their currently-held bottle is visible on the screen.

Full notes

Full Tallowmere update

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What changed

6 fixes2 additions0 changes0 removals
  • UI and audio
  • Gameplay
  • Fixes
addedPatch notes:Actions can now be unassigned from the Edit Controls menu.
addedPatch notes:Pinwheels can now hit Feeler tongues that are latched to your shield, causing the tongue to retract.
fixedPatch notes:Fixed an issue where Grenades would sometimes fall to the ground instead of getting thrown.
fixedPatch notes:Fixed Archers not firing after you used a waypoint.
fixedPatch notes:Fixed Feeler tongue moving abruptly if the Feeler was flinching while latched to you or your shield.
fixedPatch notes:Fixed items being removed from the Weapon Wheel if the wheel was closed during edit mode.

Tallowmere changes

addedActions can now be unassigned from the Edit Controls menu.
addedPinwheels can now hit Feeler tongues that are latched to your shield, causing the tongue to retract.
fixedFixed an issue where Grenades would sometimes fall to the ground instead of getting thrown.
fixedFixed Archers not firing after you used a waypoint.
fixedFixed Feeler tongue moving abruptly if the Feeler was flinching while latched to you or your shield.

11 June 2015 – Version 324

Patch notes:

  • Tallowmere is now built with Unity 5.1.

  • Actions can now be unassigned from the Edit Controls menu.

  • Ogres now only spot you if their currently-held bottle is visible on the screen.

  • Pinwheels can now hit Feeler tongues that are latched to your shield, causing the tongue to retract.

  • Slightly enlarged the Flamethrower's hitbox.

  • The Double Trouble room now places pairs of enemies beside each other.

  • Fixed an issue where Grenades would sometimes fall to the ground instead of getting thrown.

  • Fixed Archers not firing after you used a waypoint.

  • Fixed Feeler tongue moving abruptly if the Feeler was flinching while latched to you or your shield.

  • Fixed items being removed from the Weapon Wheel if the wheel was closed during edit mode.

  • Fixed the Device Type menu category being inaccessible.

  • Fixed the High Scores list flashing out of place during the You Have Died sequence.

Source

Steam News / 11 June 2015

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